Struct TileHost
pub struct TileHost {
pub focused: bool,
/* private fields */
}Fields§
§focused: boolImplementations§
§impl TileHost
impl TileHost
pub fn take_host_intent(&mut self) -> Option<AppHostIntent>
pub fn mount_component(
component: AppComponent,
sink: impl Fn(WakeEvent) + Send + Sync + 'static,
) -> Result<TileHost, LaunchError>
pub fn mount_component( component: AppComponent, sink: impl Fn(WakeEvent) + Send + Sync + 'static, ) -> Result<TileHost, LaunchError>
Bind a prepared component’s wake lifetime before mounting it in a group. Setup failure retains the component’s record and recovery reports.
pub fn from_component(component: AppComponent) -> TileHost
pub fn register_document_history( &mut self, definition: &'static HistoryDefinition, ) -> Result<(), HistoryRegistrationError>
pub fn new(content: TileContent) -> TileHost
pub fn set_panic_scope(&self, tab: u64)
pub fn set_panic_scope(&self, tab: u64)
Name tab to a panic hook while this tile’s application runs: see
panic_scope.
pub fn set_opening_name(&mut self, name: &str)
pub fn bind_record(&mut self, store: RecordStore, tab: RecordCheckout)
pub fn bind_record(&mut self, store: RecordStore, tab: RecordCheckout)
Idempotent on the same record — rebinding would hand the tab a fresh empty document, and the tree re-binds every tile on rebuild.
pub fn bind_or_create_record(&mut self, store: RecordStore, tab: RecordCheckout)
pub fn bind_or_create_record(&mut self, store: RecordStore, tab: RecordCheckout)
Admit a newly created scratch resource owned by this caller. Creation applies only to this exact checkout, never to later record intents.
pub fn refuse_record_binding(&mut self, reason: String)
pub fn refuse_record_binding(&mut self, reason: String)
Keep a failed fresh creation unavailable without attaching an existing record with the same spelling. Ordinary binding refresh cannot clear it; the owner must explicitly replace the resource/content first.
pub fn record_creation_refused(&self) -> bool
pub fn record_transition_error(&self) -> Option<&str>
pub fn kind_string(&self) -> String
pub fn content_mut(&mut self) -> &mut TileContent
pub fn content_mut(&mut self) -> &mut TileContent
Mutable legacy content access. Canonical components use checked replacement.
§Panics
Refuses extraction of a canonical component through the legacy content API.
pub fn replace_component(
&mut self,
component: AppComponent,
) -> Vec<ComponentCloseReport>
pub fn replace_component( &mut self, component: AppComponent, ) -> Vec<ComponentCloseReport>
Replace a component after its complete closed-owner cleanup. The caller retains returned reports until recovery is durably resolved.
pub fn replace_content(&mut self, content: TileContent)
pub fn replace_content(&mut self, content: TileContent)
Used when a window announced before it existed (an opening card)
becomes the app; replacing the tab instead would hand focus
elsewhere. Keeps the record binding but resets announced so the
new occupant is told its scope, and flags a structural rebuild
since App and the card variants have different taffy shapes.
pub fn content(&self) -> &TileContent
pub fn set_focused(&mut self, focused: bool)
pub fn start_spawn_animation(&mut self)
pub fn start_spawn_animation(&mut self)
A call mid-animation restarts the curve.
pub fn spawn_in_flight(&self) -> bool
pub fn complete_content_rect(&self) -> Option<Rect>
pub fn complete_content_rect(&self) -> Option<Rect>
Desktop-space card rect for an app-provided complete semantic canvas. The provider reports tile-content size; the shell card grows from the live tile’s top-left and never shrinks below the live window surface.
pub fn draw_complete_content_capture(
&mut self,
scene: &mut Scene,
transform: Affine,
tr: &mut TextRenderer,
theme: &Theme,
presence: &PresenceCtx,
) -> Option<Rect>
pub fn draw_complete_content_capture( &mut self, scene: &mut Scene, transform: Affine, tr: &mut TextRenderer, theme: &Theme, presence: &PresenceCtx, ) -> Option<Rect>
Paint a complete app-provided canvas in the ordinary window card. The app owns only its semantic pixels; shared clipping, corner radius and focus edge remain toolkit code, exactly as on screen.
Trait Implementations§
§impl ActionControls for TileHost
impl ActionControls for TileHost
§fn install_control_custody(
&mut self,
domain: &ControlDomain,
attachment: CustodyAttachment,
)
fn install_control_custody( &mut self, domain: &ControlDomain, attachment: CustodyAttachment, )
§fn take_control_invocation(&mut self) -> Option<ControlInvocation>
fn take_control_invocation(&mut self) -> Option<ControlInvocation>
§fn refresh_control_action_availability(
&mut self,
allowed: &HashSet<ActionAddress>,
)
fn refresh_control_action_availability( &mut self, allowed: &HashSet<ActionAddress>, )
§fn take_attributed_control_invocation(
&mut self,
) -> Option<(ControlInvocation, Option<InvocationId>)>
fn take_attributed_control_invocation( &mut self, ) -> Option<(ControlInvocation, Option<InvocationId>)>
Self::take_control_invocation, with the effect invocation the
intent continues when an effect’s handler or completion queued it:
the host applies it for that invocation’s invoker.§fn on_control_invocation_result(
&mut self,
address: &ActionAddress,
result: &Result<ResourceOperationStart, DoorError>,
)
fn on_control_invocation_result( &mut self, address: &ActionAddress, result: &Result<ResourceOperationStart, DoorError>, )
Accepted means queued, not completed; confirmation remains an error
while the host offers its normal confirmation UI. This notification
grants no document authority and must not retry the invocation itself.§fn control_action_bindings(&self) -> Vec<ControlBindingMetadata>
fn control_action_bindings(&self) -> Vec<ControlBindingMetadata>
metadata
to its descendants’ inventory.§fn action_control_bindings(&self) -> Vec<ControlBindingMetadata>
fn action_control_bindings(&self) -> Vec<ControlBindingMetadata>
§fn has_action_control_bindings(&self) -> bool
fn has_action_control_bindings(&self) -> bool
control_action_bindings
contains an Action, including the same modal child exposure,
regardless of current availability.§fn has_pending_control_invocation(&self) -> bool
fn has_pending_control_invocation(&self) -> bool
§impl AudiencePresentationProvider for TileHost
impl AudiencePresentationProvider for TileHost
§fn audience_presentation_request(&self) -> Option<AudiencePresentationRequest>
fn audience_presentation_request(&self) -> Option<AudiencePresentationRequest>
§fn on_audience_presentation_changed(&mut self, active: bool)
fn on_audience_presentation_changed(&mut self, active: bool)
§fn draw_audience_presentation(
&mut self,
scene: &mut Scene,
transform: Affine,
text_renderer: &mut TextRenderer,
theme: &Theme,
rect: Rect,
) -> bool
fn draw_audience_presentation( &mut self, scene: &mut Scene, transform: Affine, text_renderer: &mut TextRenderer, theme: &Theme, rect: Rect, ) -> bool
§fn handle_audience_presentation_event(
&mut self,
event: &WindowEvent,
state: &mut Edits<'_>,
path: &ExId,
) -> bool
fn handle_audience_presentation_event( &mut self, event: &WindowEvent, state: &mut Edits<'_>, path: &ExId, ) -> bool
§fn on_audience_presentation_closed(&mut self)
fn on_audience_presentation_closed(&mut self)
§impl CollaborationTopology for TileHost
impl CollaborationTopology for TileHost
fn collaboration_children_mut(&mut self) -> Vec<&mut dyn Widget>
§impl ComponentLifecycle for TileHost
impl ComponentLifecycle for TileHost
§fn unsaved_documents(&self, doc: &AutoCommit) -> Vec<UnsavedDocument>
fn unsaved_documents(&self, doc: &AutoCommit) -> Vec<UnsavedDocument>
§fn checkpoint_components(&mut self) -> Vec<String>
fn checkpoint_components(&mut self) -> Vec<String>
§fn finish_admitted_close(&mut self) -> Vec<ComponentCloseReport>
fn finish_admitted_close(&mut self) -> Vec<ComponentCloseReport>
§fn close_components(&mut self) -> Vec<ComponentCloseReport>
fn close_components(&mut self) -> Vec<ComponentCloseReport>
§fn take_component_close_reports(&mut self) -> Vec<ComponentCloseReport>
fn take_component_close_reports(&mut self) -> Vec<ComponentCloseReport>
§fn on_window_close_requested(&mut self) -> WindowCloseAdmission
fn on_window_close_requested(&mut self) -> WindowCloseAdmission
§fn take_window_close_intent(&mut self) -> bool
fn take_window_close_intent(&mut self) -> bool
§fn take_replacement(&mut self) -> Option<ComponentReplacement>
fn take_replacement(&mut self) -> Option<ComponentReplacement>
AppComponent::take_replacement),
for the host that mounted it. A component nested deeper answers to
the host that mounted it, so the default reaches no child.§fn take_save_status_presentation(&mut self) -> bool
fn take_save_status_presentation(&mut self) -> bool
App) presents it with a
frame of its own, not a rebuilt tree; one that does not ask sees it
through take_structure_dirty.§impl Continuable for TileHost
impl Continuable for TileHost
§fn continuation_metadata(
&self,
state: &AutoCommit,
path: &ExId,
) -> Option<ContinuationMetadata>
fn continuation_metadata( &self, state: &AutoCommit, path: &ExId, ) -> Option<ContinuationMetadata>
§fn restore_continuation_metadata(
&mut self,
metadata: &ContinuationMetadata,
state: &mut Edits<'_>,
path: &ExId,
) -> bool
fn restore_continuation_metadata( &mut self, metadata: &ContinuationMetadata, state: &mut Edits<'_>, path: &ExId, ) -> bool
§fn restore_live_continuation_metadata(
&mut self,
metadata: &ContinuationMetadata,
state: &AutoCommit,
path: &ExId,
) -> bool
fn restore_live_continuation_metadata( &mut self, metadata: &ContinuationMetadata, state: &AutoCommit, path: &ExId, ) -> bool
§impl FloatingSurfaceProvider for TileHost
impl FloatingSurfaceProvider for TileHost
§fn on_floating_surface_focus_changed(&mut self, id: Option<&str>, focused: bool)
fn on_floating_surface_focus_changed(&mut self, id: Option<&str>, focused: bool)
§fn on_floating_surface_ime_source_changed(&mut self, id: Option<&str>)
fn on_floating_surface_ime_source_changed(&mut self, id: Option<&str>)
§fn on_floating_surface_event_source(&mut self, id: Option<&str>)
fn on_floating_surface_event_source(&mut self, id: Option<&str>)
§fn floating_surface_accessibility(&self, id: &str) -> Option<AccessNode>
fn floating_surface_accessibility(&self, id: &str) -> Option<AccessNode>
fn perform_floating_surface_accessibility_action( &mut self, id: &str, target: &str, action: &Action, state: &mut Edits<'_>, path: &ExId, ) -> bool
§fn floating_surface_ime(&self, id: &str) -> Option<(ImePurpose, Rect)>
fn floating_surface_ime(&self, id: &str) -> Option<(ImePurpose, Rect)>
§fn take_floating_surface_request(&mut self) -> Option<FloatingSurfaceRequest>
fn take_floating_surface_request(&mut self) -> Option<FloatingSurfaceRequest>
PiP does
not require a second rendering/widget API.§fn take_capture_studio_request(&mut self) -> Option<CaptureMode>
fn take_capture_studio_request(&mut self) -> Option<CaptureMode>
PiP chooser.§fn take_floating_surface_source_updates(&mut self) -> Vec<(String, Rect)>
fn take_floating_surface_source_updates(&mut self) -> Vec<(String, Rect)>
§fn draw_floating_surfaces(
&mut self,
scene: &mut Scene,
transform: Affine,
text_renderer: &mut TextRenderer,
theme: &Theme,
presence: &PresenceCtx,
)
fn draw_floating_surfaces( &mut self, scene: &mut Scene, transform: Affine, text_renderer: &mut TextRenderer, theme: &Theme, presence: &PresenceCtx, )
§fn draw_floating_surface(
&mut self,
id: &str,
scene: &mut Scene,
transform: Affine,
text_renderer: &mut TextRenderer,
theme: &Theme,
presence: &PresenceCtx,
) -> bool
fn draw_floating_surface( &mut self, id: &str, scene: &mut Scene, transform: Affine, text_renderer: &mut TextRenderer, theme: &Theme, presence: &PresenceCtx, ) -> bool
§fn set_floating_surface_bounds(&mut self, bounds: Rect)
fn set_floating_surface_bounds(&mut self, bounds: Rect)
§fn floating_surface_presentations(&self) -> Vec<FloatingSurfacePresentation>
fn floating_surface_presentations(&self) -> Vec<FloatingSurfacePresentation>
§fn active_floating_surface_ids(&self) -> Vec<String>
fn active_floating_surface_ids(&self) -> Vec<String>
§fn on_floating_surface_host_message(
&mut self,
message: &FloatingSurfaceHostMessage,
)
fn on_floating_surface_host_message( &mut self, message: &FloatingSurfaceHostMessage, )
§impl FrameworkHistoryTopology for TileHost
impl FrameworkHistoryTopology for TileHost
fn visit_framework_history( &self, visitor: &mut dyn FnMut(&HistoryHost, &dyn Widget), )
fn visit_framework_history_mut( &mut self, visitor: &mut dyn FnMut(&mut HistoryHost, &mut dyn Widget), )
§impl FullscreenProvider for TileHost
impl FullscreenProvider for TileHost
§fn fullscreen_intent(&self) -> Option<bool>
fn fullscreen_intent(&self) -> Option<bool>
None means no opinion; otherwise this is a level-triggered intent.§fn fullscreen_params(&self) -> FullscreenRequest
fn fullscreen_params(&self) -> FullscreenRequest
§fn on_fullscreen_changed(&mut self, active: bool)
fn on_fullscreen_changed(&mut self, active: bool)
§impl PublishesPresence for TileHost
impl PublishesPresence for TileHost
§fn presence_key(&self) -> Option<PresenceKey>
fn presence_key(&self) -> Option<PresenceKey>
Presence identity is the record shown, not the tile — the only thing that tells two tabs of one app apart, since a peer’s caret is a position in a document. Unbound tiles report nothing.
§fn presence_payload(&self) -> Option<(PresenceKey, PresencePayload)>
fn presence_payload(&self) -> Option<(PresenceKey, PresencePayload)>
§impl SearchSource for TileHost
impl SearchSource for TileHost
§fn search_providers(&self) -> Vec<Box<dyn SearchProvider>>
fn search_providers(&self) -> Vec<Box<dyn SearchProvider>>
SearchProvider per findable kind.§fn activate_search_result(
&mut self,
action_id: &str,
doc: &mut Edits<'_>,
path: &(dyn Any + 'static),
)
fn activate_search_result( &mut self, action_id: &str, doc: &mut Edits<'_>, path: &(dyn Any + 'static), )
§impl ViewState for TileHost
impl ViewState for TileHost
§fn view_state(&self) -> Option<ViewContribution>
fn view_state(&self) -> Option<ViewContribution>
Self::restore_view_state.fn restore_view_state(&mut self, view: &ViewContribution)
§impl Widget for TileHost
impl Widget for TileHost
§fn presented(&self) -> bool
fn presented(&self) -> bool
Only an app can answer anything but true — a stub/notice is
painted by this process and is on screen the moment the tile is.
§fn opening(&self) -> bool
fn opening(&self) -> bool
Current content keeps its readiness through resize, but a replacement gets its own opening presentation. A visible tile shows that card immediately rather than disappearing while the new app starts.
§fn provide<'a>(&'a self, request: &mut Request<'a, '_>)
fn provide<'a>(&'a self, request: &mut Request<'a, '_>)
capability). Declare capabilities with crate::provides!.§fn provide_mut<'a>(&'a mut self, request: &mut RequestMut<'a, '_>)
fn provide_mut<'a>(&'a mut self, request: &mut RequestMut<'a, '_>)
Widget::provide.§fn primary_vertical_scroll(&self) -> Option<PrimaryScrollRegion>
fn primary_vertical_scroll(&self) -> Option<PrimaryScrollRegion>
fn apply_primary_vertical_scroll( &mut self, action: PrimaryScrollAction, ) -> PrimaryScrollResult
§fn mount_native_views(&mut self, host: &NativeViewHost<'_>)
fn mount_native_views(&mut self, host: &NativeViewHost<'_>)
§fn unmount_native_views(&mut self)
fn unmount_native_views(&mut self)
§fn native_view_frame_start(&mut self)
fn native_view_frame_start(&mut self)
§fn on_external_event(
&mut self,
payload: &str,
state: &mut Edits<'_>,
root: &(dyn Any + 'static),
)
fn on_external_event( &mut self, payload: &str, state: &mut Edits<'_>, root: &(dyn Any + 'static), )
crate::app::UserEvent::External (e.g. a worker thread streaming
output into a status log). Default no-op; the App redraws and
re-syncs after dispatch, so mutating state here is enough.§fn take_focus_reset(&mut self) -> bool
fn take_focus_reset(&mut self) -> bool
crate::app::App::autofocus_on_structure_change;
a wizard raises it on step transitions.§fn needs_idle_sync(&self) -> bool
fn needs_idle_sync(&self) -> bool
sync still needs to run on idle frames without input or
collab events — e.g. waiting out a document-adoption grace window.§fn start_operation(
&mut self,
op: &ResourceOperation<'_>,
doc: &mut Edits<'_>,
path: &ExId,
) -> Result<Option<ResourceOperationStart>, String>
fn start_operation( &mut self, op: &ResourceOperation<'_>, doc: &mut Edits<'_>, path: &ExId, ) -> Result<Option<ResourceOperationStart>, String>
§fn poll_resource_operation(
&mut self,
invocation: InvocationId,
cancellation_requested: bool,
doc: &AutoCommit,
path: &ExId,
) -> Option<InvocationUpdate>
fn poll_resource_operation( &mut self, invocation: InvocationId, cancellation_requested: bool, doc: &AutoCommit, path: &ExId, ) -> Option<InvocationUpdate>
§fn history_owner(&self) -> Option<HistoryOwner>
fn history_owner(&self) -> Option<HistoryOwner>
§fn has_separate_document_owner(&self) -> bool
fn has_separate_document_owner(&self) -> bool
§fn callback_binding(&self) -> Option<CallbackBinding>
fn callback_binding(&self) -> Option<CallbackBinding>
fn children(&self) -> Vec<&dyn Widget>
fn children_mut(&mut self) -> Vec<&mut dyn Widget>
§fn sync(&mut self, s: &(dyn Any + 'static), p: &(dyn Any + 'static))
fn sync(&mut self, s: &(dyn Any + 'static), p: &(dyn Any + 'static))
Widget::children_mut returns; a widget overrides it only to
read state of its own, or to sync children it does not expose there.§fn settle(&mut self, edits: &mut Edits<'_>, path: &ExId)
fn settle(&mut self, edits: &mut Edits<'_>, path: &ExId)
edits (a resource’s
dispatcher); the host syncs again when the document changed. The
default settles the children Widget::children_mut returns.§fn update(&mut self, s: &(dyn Any + 'static), p: &(dyn Any + 'static)) -> bool
fn update(&mut self, s: &(dyn Any + 'static), p: &(dyn Any + 'static)) -> bool
Widget::children_mut returns, without short-circuiting, so a
container never freezes its descendants at build-time state; a widget
overrides it to check state of its own and then forward.fn build_layout( &mut self, taffy: &mut TaffyTree, theme: &Theme, node_map: &mut HashMap<NodeId, *mut dyn Widget>, ) -> NodeId
§fn apply_layout(&mut self, taffy: &TaffyTree, node: NodeId, origin: Point)
fn apply_layout(&mut self, taffy: &TaffyTree, node: NodeId, origin: Point)
§fn draw(
&mut self,
scene: &mut Scene,
transform: Affine,
tr: &mut TextRenderer,
theme: &Theme,
presence: &PresenceCtx,
)
fn draw( &mut self, scene: &mut Scene, transform: Affine, tr: &mut TextRenderer, theme: &Theme, presence: &PresenceCtx, )
scene. The default paints nothing.§fn handle_event(&mut self, event: &WindowEvent, ctx: &mut EventCtx<'_>)
fn handle_event(&mut self, event: &WindowEvent, ctx: &mut EventCtx<'_>)
fn name(&self) -> &'static str
§fn accessibility(&self) -> Option<AccessNode>
fn accessibility(&self) -> Option<AccessNode>
AccessState. Default None means
presentational: the node is skipped and children reparent onto the
parent. State must be derived, not stored so it can’t drift from
draw; names must already be i18n!-resolved.§fn get_rect(&self) -> Rect
fn get_rect(&self) -> Rect
fn wants_pointer_capture(&self) -> bool
§fn take_structure_dirty(&mut self) -> bool
fn take_structure_dirty(&mut self) -> bool
false. A container that changes its own child list sets its own flag
and ORs it with this traversal.§fn needs_animation_frame(&self) -> bool
fn needs_animation_frame(&self) -> bool
App polls this in Event::AboutToWait; without it a curve would
freeze partway until an unrelated event woke it again.§fn native_input_snapshot(
&self,
_state: &(dyn Any + 'static),
_path: &(dyn Any + 'static),
) -> Option<Value>
fn native_input_snapshot( &self, _state: &(dyn Any + 'static), _path: &(dyn Any + 'static), ) -> Option<Value>
§fn view_only_scroll(&self, _event: &WindowEvent) -> bool
fn view_only_scroll(&self, _event: &WindowEvent) -> bool
sync. The runner
still lays out, paints and refreshes accessibility geometry. Unknown
handlers stay on the full synchronization/publication path.§fn record_owners(&self) -> Vec<HistoryOwner>
fn record_owners(&self) -> Vec<HistoryOwner>
crate::record::person). They take no part in this
widget’s history or controls.§fn set_platform_conventions(&mut self, conventions: PlatformConventions)
fn set_platform_conventions(&mut self, conventions: PlatformConventions)
§fn set_interaction_environment(&mut self, environment: InteractionEnvironment)
fn set_interaction_environment(&mut self, environment: InteractionEnvironment)
fn measure( &mut self, _known: Size<Option<f32>>, _available: Size<AvailableSpace>, _text_renderer: &mut TextRenderer, ) -> Size<f32>
§fn layout_info(&self) -> Option<LayoutInfo>
fn layout_info(&self) -> Option<LayoutInfo>
None means the widget has no such policy; ordinary manual widgets remain
valid. Values are available after build/settlement and carry real origins.§fn adjust_layout_style(
&mut self,
_taffy: &mut TaffyTree,
_node: NodeId,
_text: &mut TextRenderer,
) -> bool
fn adjust_layout_style( &mut self, _taffy: &mut TaffyTree, _node: NodeId, _text: &mut TextRenderer, ) -> bool
§fn observe_physical_input(&mut self, _input: PhysicalInput)
fn observe_physical_input(&mut self, _input: PhysicalInput)
§fn for_each_child(&self, visitor: &mut dyn FnMut(&dyn Widget))
fn for_each_child(&self, visitor: &mut dyn FnMut(&dyn Widget))
Self::children; toolkit
containers override this to walk their retained storage directly.§fn local_resource_operation_handlers(&self) -> &'static [&'static str]
fn local_resource_operation_handlers(&self) -> &'static [&'static str]
fn resource_operation_handlers(&self) -> HashSet<String>
§fn test_id(&self) -> Option<&str>
fn test_id(&self) -> Option<&str>
None falls back to a path-based
key. Must be unique across the live tree — the registry resolves on
first match, so a duplicate shadows the second occurrence.§fn as_any(&self) -> Option<&(dyn Any + 'static)>
fn as_any(&self) -> Option<&(dyn Any + 'static)>
dyn Widget. Default None (a widget may borrow
and so not be 'static); a widget opts in with Some(self), and a
Decorator answers itself.fn as_any_mut(&mut self) -> Option<&mut (dyn Any + 'static)>
§fn reveal_descendant(&mut self, target: *const dyn Widget) -> bool
fn reveal_descendant(&mut self, target: *const dyn Widget) -> bool
§fn test_rects(&self) -> Vec<(String, Rect)>
fn test_rects(&self) -> Vec<(String, Rect)>
Widget::get_rect; zero-area entries are dropped.§fn child_clip_rect(&self) -> Option<Rect>
fn child_clip_rect(&self) -> Option<Rect>
§fn take_action_palette_request(&mut self) -> Option<ActionAddress>
fn take_action_palette_request(&mut self) -> Option<ActionAddress>
resources().§fn take_search_request(&mut self) -> bool
fn take_search_request(&mut self) -> bool
§fn cursor_shape(&self, _point: Point) -> Option<CursorIcon>
fn cursor_shape(&self, _point: Point) -> Option<CursorIcon>
point is logical coords, same space as Widget::get_rect;
None defers to the default arrow. The host hit-tests the whole
tree via node_map and picks the smallest-area claim, so containers
need not override this.§fn claims_raw_touch(&self, _point: Point) -> bool
fn claims_raw_touch(&self, _point: Point) -> bool
point (logical coords, same space as Widget::get_rect). Read more§fn tooltip(&self) -> Option<&str>
fn tooltip(&self) -> Option<&str>
crate::widget::tooltip::TooltipHost),
hit-tested like cursor_shape so containers
need not forward it. An icon-only control should also use this as
its accessible name.§fn tooltip_side(&self) -> TooltipSide
fn tooltip_side(&self) -> TooltipSide
fn tooltip_target_at(&self, point: Point) -> Option<(Rect, String)>
fn is_focusable(&self) -> bool
§fn is_default_keyboard_focus(&self) -> bool
fn is_default_keyboard_focus(&self) -> bool
§fn keyboard_input_scope(&self) -> Option<u64>
fn keyboard_input_scope(&self) -> Option<u64>
fn set_focus(&mut self, _focused: bool)
§fn set_invalid(&mut self, _invalid: bool)
fn set_invalid(&mut self, _invalid: bool)
Field::with_error: an invalid control edges itself in danger ink
and reports invalid to assistive technology. Controls without a
field face ignore it.§fn focus_requested(&mut self, target: Option<NodeId>, tree: &TaffyTree)
fn focus_requested(&mut self, target: Option<NodeId>, tree: &TaffyTree)
fn is_focused(&self) -> bool
§fn wants_tab_input(&self) -> bool
fn wants_tab_input(&self) -> bool
§fn ime_cursor_rect(&self) -> Option<Rect>
fn ime_cursor_rect(&self) -> Option<Rect>
Some enables IME for the focused widget and
positions its candidate window; non-text controls keep the default
None and therefore disable IME.§fn traps_focus(&self) -> bool
fn traps_focus(&self) -> bool
true, the host restricts Tab/directional
focus to this subtree (wrapping at the ends) and restores the prior
focus once it goes back to false. Default false.§fn synthetic_accessibility_rect(&self, _path: &[usize]) -> Option<Rect>
fn synthetic_accessibility_rect(&self, _path: &[usize]) -> Option<Rect>
AccessNode::children. The path is
its child-index path beneath this widget’s accessibility node. Returning
a rect lets AccessKit activation inject the same click as pointer input.§fn focus_synthetic_accessibility(&mut self, _path: &[usize]) -> bool
fn focus_synthetic_accessibility(&mut self, _path: &[usize]) -> bool
§fn accessibility_child_parent(&self, _child_index: usize) -> Option<usize>
fn accessibility_child_parent(&self, _child_index: usize) -> Option<usize>
children entry beneath a
synthetic child returned by accessibility.
The returned index addresses AccessNode::children for this frame.
Collections use this to place a real interactive row delegate inside
its virtual ListItem/TreeItem instead of exporting a duplicate.§fn accessibility_child_path(&self, child_index: usize) -> Option<Vec<usize>>
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§fn start_deferred_text(&mut self) -> Option<Receipt>
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§fn dev_route(&self) -> Option<RouteSnapshot>
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§fn take_committed_action(&mut self) -> Option<Vec<ChangeHash>>
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§fn apply_room_action(
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§fn next_wake_deadline(&self) -> Option<Instant>
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§impl<T> AudiencePresentationWidgetExt for T
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