Struct BackdropRegion
pub struct BackdropRegion {
pub image: ImageData,
pub rect: Rect,
pub blur_px: f64,
pub below: Scene,
pub ground: AlphaColor<Srgb>,
}Expand description
One surface’s backdrop, in the pixel space of the target it renders to.
Fields§
§image: ImageDataThe placeholder the frame draws; BackdropBlur substitutes it.
rect: RectThe target pixels the placeholder is mapped onto.
blur_px: f64Blur standard deviation in target pixels.
below: SceneEverything composed below the surface, in target pixels.
ground: AlphaColor<Srgb>The opaque panel ground: what the backdrop shows where nothing below covers it and the target is cleared to transparency.
Trait Implementations§
§impl Clone for BackdropRegion
impl Clone for BackdropRegion
§fn clone(&self) -> BackdropRegion
fn clone(&self) -> BackdropRegion
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for BackdropRegion
impl !RefUnwindSafe for BackdropRegion
impl Send for BackdropRegion
impl Sync for BackdropRegion
impl Unpin for BackdropRegion
impl UnsafeUnpin for BackdropRegion
impl !UnwindSafe for BackdropRegion
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
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