Struct EmbeddedApp
pub struct EmbeddedApp { /* private fields */ }Expand description
An app a host shows in a region of its own scene.
Implementations§
§impl EmbeddedApp
impl EmbeddedApp
pub fn new(
app: App,
wake: impl Fn(WakeEvent) + Send + Sync + 'static,
) -> Result<EmbeddedApp, LaunchError>
pub fn new( app: App, wake: impl Fn(WakeEvent) + Send + Sync + 'static, ) -> Result<EmbeddedApp, LaunchError>
Show app in a region of a host’s scene. wake is told when the
app’s background work wants it to run again.
§Errors
The app’s wake scope is already bound to another host.
pub fn set_accepts_scroll_copies(&mut self, accepts: bool)
pub fn set_accepts_scroll_copies(&mut self, accepts: bool)
Whether the host keeps the pixels it presented and can move them
within its target before it repaints the damage: a scroll in the app
then hands it what moved (crate::scene_parts::DamageHint::copies)
instead of damaging the viewport. The app then stands on an opaque
ground of the theme’s content colour, as a window of its own stands on
its target’s, so what is under its content is uniform; a theme whose
content colour is not opaque gets no copies.
pub fn component_root_mut(&mut self) -> Option<&mut dyn Widget>
pub fn component_root_mut(&mut self) -> Option<&mut dyn Widget>
The root widget of the app’s component: what an app’s own tests reach into, as they would in the app’s window.
Trait Implementations§
§impl AppWidget for EmbeddedApp
impl AppWidget for EmbeddedApp
§fn uses_host_record(&self) -> bool
fn uses_host_record(&self) -> bool
The app keeps its own record; the host binds none for it.
fn app_kind(&self) -> AppKind
fn app_title(&self) -> &str
fn app_icon(&self) -> IconDescriptor
§fn permission_hint(&self) -> Option<AppKind>
fn permission_hint(&self) -> Option<AppKind>
None: ungated.§fn device_shell_operation(
&mut self,
operation: &DeviceShellOperation,
) -> Result<Value, String>
fn device_shell_operation( &mut self, operation: &DeviceShellOperation, ) -> Result<Value, String>
§fn request_device_shell(&mut self) -> bool
fn request_device_shell(&mut self) -> bool
§fn take_host_intent(&mut self) -> Option<AppHostIntent>
fn take_host_intent(&mut self) -> Option<AppHostIntent>
§fn capture_application_view(
&self,
) -> Result<Option<ApplicationLocalView>, ThawError>
fn capture_application_view( &self, ) -> Result<Option<ApplicationLocalView>, ThawError>
§fn restore_application_view(
&mut self,
_local: &ApplicationLocalView,
_doc: &AutoCommit,
) -> Result<ApplicationFocusRestore, ThawError>
fn restore_application_view( &mut self, _local: &ApplicationLocalView, _doc: &AutoCommit, ) -> Result<ApplicationFocusRestore, ThawError>
§fn finish_application_view_restore(&mut self) -> Result<(), ThawError>
fn finish_application_view_restore(&mut self) -> Result<(), ThawError>
§fn commands(&self) -> Vec<AppCommand>
fn commands(&self) -> Vec<AppCommand>
§fn record_save_status(&mut self, _status: RecordSaveStatus)
fn record_save_status(&mut self, _status: RecordSaveStatus)
§fn take_save_retry(&mut self) -> bool
fn take_save_retry(&mut self) -> bool
crate::SaveAction::Retry on the crate::SaveStatusSurface),
once. The host that owns the record submits its changes again before
it next reports Self::record_save_status.§impl CompleteContentProvider for EmbeddedApp
impl CompleteContentProvider for EmbeddedApp
§fn complete_content_size(&self) -> Option<Size>
fn complete_content_size(&self) -> Option<Size>
§fn draw_complete_content(
&mut self,
scene: &mut Scene,
bounds: Rect,
transform: Affine,
_text_renderer: &mut TextRenderer,
_theme: &Theme,
_presence: &PresenceCtx,
) -> bool
fn draw_complete_content( &mut self, scene: &mut Scene, bounds: Rect, transform: Affine, _text_renderer: &mut TextRenderer, _theme: &Theme, _presence: &PresenceCtx, ) -> bool
§impl ComponentLifecycle for EmbeddedApp
impl ComponentLifecycle for EmbeddedApp
§fn unsaved_documents(&self, doc: &AutoCommit) -> Vec<UnsavedDocument>
fn unsaved_documents(&self, doc: &AutoCommit) -> Vec<UnsavedDocument>
§fn checkpoint_components(&mut self) -> Vec<String>
fn checkpoint_components(&mut self) -> Vec<String>
§fn finish_admitted_close(&mut self) -> Vec<ComponentCloseReport>
fn finish_admitted_close(&mut self) -> Vec<ComponentCloseReport>
§fn close_components(&mut self) -> Vec<ComponentCloseReport>
fn close_components(&mut self) -> Vec<ComponentCloseReport>
§fn take_component_close_reports(&mut self) -> Vec<ComponentCloseReport>
fn take_component_close_reports(&mut self) -> Vec<ComponentCloseReport>
§fn on_window_close_requested(&mut self) -> WindowCloseAdmission
fn on_window_close_requested(&mut self) -> WindowCloseAdmission
§fn take_window_close_intent(&mut self) -> bool
fn take_window_close_intent(&mut self) -> bool
§fn take_replacement(&mut self) -> Option<ComponentReplacement>
fn take_replacement(&mut self) -> Option<ComponentReplacement>
AppComponent::take_replacement),
for the host that mounted it. A component nested deeper answers to
the host that mounted it, so the default reaches no child.§fn take_save_status_presentation(&mut self) -> bool
fn take_save_status_presentation(&mut self) -> bool
App) presents it with a
frame of its own, not a rebuilt tree; one that does not ask sees it
through take_structure_dirty.§impl Widget for EmbeddedApp
impl Widget for EmbeddedApp
§fn update(
&mut self,
_state: &(dyn Any + 'static),
_path: &(dyn Any + 'static),
) -> bool
fn update( &mut self, _state: &(dyn Any + 'static), _path: &(dyn Any + 'static), ) -> bool
A due wake deadline is serviced here, on the host’s pump, as a window
of the app’s own services it after its redraw is skipped: the app’s
model runs (which samples a record still being written again) and
nothing is drawn unless that showed something new. Only draw ran the
app before, so a deadline that came due after its last frame stayed in
the past, and a host that does not paint for a due deadline woke for it
at once on every park.
§fn test_rects(&self) -> Vec<(String, Rect)>
fn test_rects(&self) -> Vec<(String, Rect)>
The app’s own named targets, where they are in the host.
§fn set_motion_reduced(&mut self, reduced: bool)
fn set_motion_reduced(&mut self, reduced: bool)
The host’s presentation preferences are the app’s.
§fn accessibility(&self) -> Option<AccessNode>
fn accessibility(&self) -> Option<AccessNode>
The app’s own accessibility tree, as this tile’s subtree: a screen reader walks from the host straight into the app.
§fn provide<'a>(&'a self, request: &mut Request<'a, '_>)
fn provide<'a>(&'a self, request: &mut Request<'a, '_>)
capability). Declare capabilities with crate::provides!.§fn provide_mut<'a>(&'a mut self, request: &mut RequestMut<'a, '_>)
fn provide_mut<'a>(&'a mut self, request: &mut RequestMut<'a, '_>)
Widget::provide.fn build_layout( &mut self, taffy: &mut TaffyTree, theme: &Theme, nodes: &mut HashMap<NodeId, *mut dyn Widget>, ) -> NodeId
§fn apply_layout(&mut self, taffy: &TaffyTree, node: NodeId, origin: Point)
fn apply_layout(&mut self, taffy: &TaffyTree, node: NodeId, origin: Point)
§fn draw(
&mut self,
scene: &mut Scene,
transform: Affine,
_text_renderer: &mut TextRenderer,
_theme: &Theme,
_presence: &PresenceCtx,
)
fn draw( &mut self, scene: &mut Scene, transform: Affine, _text_renderer: &mut TextRenderer, _theme: &Theme, _presence: &PresenceCtx, )
scene. The default paints nothing.§fn handle_event(&mut self, event: &WindowEvent, ctx: &mut EventCtx<'_>)
fn handle_event(&mut self, event: &WindowEvent, ctx: &mut EventCtx<'_>)
fn name(&self) -> &'static str
§fn as_any(&self) -> Option<&(dyn Any + 'static)>
fn as_any(&self) -> Option<&(dyn Any + 'static)>
dyn Widget. Default None (a widget may borrow
and so not be 'static); a widget opts in with Some(self), and a
Decorator answers itself.fn as_any_mut(&mut self) -> Option<&mut (dyn Any + 'static)>
§fn get_rect(&self) -> Rect
fn get_rect(&self) -> Rect
§fn cursor_shape(&self, _point: Point) -> Option<CursorIcon>
fn cursor_shape(&self, _point: Point) -> Option<CursorIcon>
point is logical coords, same space as Widget::get_rect;
None defers to the default arrow. The host hit-tests the whole
tree via node_map and picks the smallest-area claim, so containers
need not override this.fn is_focusable(&self) -> bool
fn set_focus(&mut self, focused: bool)
fn is_focused(&self) -> bool
§fn wants_tab_input(&self) -> bool
fn wants_tab_input(&self) -> bool
§fn ime_cursor_rect(&self) -> Option<Rect>
fn ime_cursor_rect(&self) -> Option<Rect>
Some enables IME for the focused widget and
positions its candidate window; non-text controls keep the default
None and therefore disable IME.§fn ime_purpose(&self) -> Option<ImePurpose>
fn ime_purpose(&self) -> Option<ImePurpose>
text-input-v3, native IMEs elsewhere). None is intentionally the
default: enabling an IME for buttons, canvas tools or games makes the
compositor raise an on-screen keyboard over content that cannot accept
the committed text. Read more§fn ime_multiline(&self) -> bool
fn ime_multiline(&self) -> bool
§fn ime_requires_deferred_ack(&self) -> bool
fn ime_requires_deferred_ack(&self) -> bool
§fn start_deferred_text(&mut self) -> Option<Receipt>
fn start_deferred_text(&mut self) -> Option<Receipt>
§fn commit_deferred_text(&mut self, text: &str) -> Option<Receipt>
fn commit_deferred_text(&mut self, text: &str) -> Option<Receipt>
§fn ime_edit_fingerprint(&self, key: &[u8; 32]) -> Option<[u8; 32]>
fn ime_edit_fingerprint(&self, key: &[u8; 32]) -> Option<[u8; 32]>
§fn needs_redraw(&self) -> bool
fn needs_redraw(&self) -> bool
true (dirty every frame). Opt into incremental redraw by
tracking a dirty: bool, setting it in handle_event/sync, and
clearing it in mark_drawn(). Containers MUST forward: dirty iff any
descendant is.§fn has_pending_visual_work(&self) -> bool
fn has_pending_visual_work(&self) -> bool
§fn has_transient_feedback(&self) -> bool
fn has_transient_feedback(&self) -> bool
§fn set_platform_conventions(&mut self, conventions: PlatformConventions)
fn set_platform_conventions(&mut self, conventions: PlatformConventions)
§fn set_interaction_environment(&mut self, environment: InteractionEnvironment)
fn set_interaction_environment(&mut self, environment: InteractionEnvironment)
§fn perform_action(
&mut self,
action: &Action,
key_path: &[u64],
_state: &mut Edits<'_>,
_path: &(dyn Any + 'static),
) -> bool
fn perform_action( &mut self, action: &Action, key_path: &[u64], _state: &mut Edits<'_>, _path: &(dyn Any + 'static), ) -> bool
Action on this
widget, or on one of its synthetic accessibility nodes. May mutate
the CRDT like handle_event. Read more§fn next_wake_deadline(&self) -> Option<Instant>
fn next_wake_deadline(&self) -> Option<Instant>
needs_animation_frame, this keeps
the event loop asleep until the requested instant and is appropriate
for filesystem/status polling rather than animation.§fn native_input_snapshot(
&self,
_state: &(dyn Any + 'static),
_path: &(dyn Any + 'static),
) -> Option<Value>
fn native_input_snapshot( &self, _state: &(dyn Any + 'static), _path: &(dyn Any + 'static), ) -> Option<Value>
§fn view_only_scroll(&self, _event: &WindowEvent) -> bool
fn view_only_scroll(&self, _event: &WindowEvent) -> bool
sync. The runner
still lays out, paints and refreshes accessibility geometry. Unknown
handlers stay on the full synchronization/publication path.§fn primary_vertical_scroll(&self) -> Option<PrimaryScrollRegion>
fn primary_vertical_scroll(&self) -> Option<PrimaryScrollRegion>
fn apply_primary_vertical_scroll( &mut self, _action: PrimaryScrollAction, ) -> PrimaryScrollResult
§fn callback_binding(&self) -> Option<CallbackBinding>
fn callback_binding(&self) -> Option<CallbackBinding>
§fn has_separate_document_owner(&self) -> bool
fn has_separate_document_owner(&self) -> bool
§fn history_owner(&self) -> Option<HistoryOwner>
fn history_owner(&self) -> Option<HistoryOwner>
§fn record_owners(&self) -> Vec<HistoryOwner>
fn record_owners(&self) -> Vec<HistoryOwner>
crate::record::person). They take no part in this
widget’s history or controls.§fn mount_native_views(&mut self, host: &NativeViewHost<'_>)
fn mount_native_views(&mut self, host: &NativeViewHost<'_>)
§fn unmount_native_views(&mut self)
fn unmount_native_views(&mut self)
§fn native_view_frame_start(&mut self)
fn native_view_frame_start(&mut self)
§fn sync(&mut self, state: &(dyn Any + 'static), path: &(dyn Any + 'static))
fn sync(&mut self, state: &(dyn Any + 'static), path: &(dyn Any + 'static))
Widget::children_mut returns; a widget overrides it only to
read state of its own, or to sync children it does not expose there.§fn settle(&mut self, edits: &mut Edits<'_>, path: &ExId)
fn settle(&mut self, edits: &mut Edits<'_>, path: &ExId)
edits (a resource’s
dispatcher); the host syncs again when the document changed. The
default settles the children Widget::children_mut returns.fn measure( &mut self, _known: Size<Option<f32>>, _available: Size<AvailableSpace>, _text_renderer: &mut TextRenderer, ) -> Size<f32>
§fn layout_info(&self) -> Option<LayoutInfo>
fn layout_info(&self) -> Option<LayoutInfo>
None means the widget has no such policy; ordinary manual widgets remain
valid. Values are available after build/settlement and carry real origins.§fn adjust_layout_style(
&mut self,
_taffy: &mut TaffyTree,
_node: NodeId,
_text: &mut TextRenderer,
) -> bool
fn adjust_layout_style( &mut self, _taffy: &mut TaffyTree, _node: NodeId, _text: &mut TextRenderer, ) -> bool
§fn observe_physical_input(&mut self, _input: PhysicalInput)
fn observe_physical_input(&mut self, _input: PhysicalInput)
fn children(&self) -> Vec<&dyn Widget>
§fn for_each_child(&self, visitor: &mut dyn FnMut(&dyn Widget))
fn for_each_child(&self, visitor: &mut dyn FnMut(&dyn Widget))
Self::children; toolkit
containers override this to walk their retained storage directly.fn children_mut(&mut self) -> Vec<&mut dyn Widget>
§fn local_resource_operation_handlers(&self) -> &'static [&'static str]
fn local_resource_operation_handlers(&self) -> &'static [&'static str]
fn resource_operation_handlers(&self) -> HashSet<String>
§fn reveal_descendant(&mut self, target: *const dyn Widget) -> bool
fn reveal_descendant(&mut self, target: *const dyn Widget) -> bool
§fn child_clip_rect(&self) -> Option<Rect>
fn child_clip_rect(&self) -> Option<Rect>
§fn take_action_palette_request(&mut self) -> Option<ActionAddress>
fn take_action_palette_request(&mut self) -> Option<ActionAddress>
resources().§fn take_search_request(&mut self) -> bool
fn take_search_request(&mut self) -> bool
§fn claims_raw_touch(&self, _point: Point) -> bool
fn claims_raw_touch(&self, _point: Point) -> bool
point (logical coords, same space as Widget::get_rect). Read more§fn tooltip(&self) -> Option<&str>
fn tooltip(&self) -> Option<&str>
crate::widget::tooltip::TooltipHost),
hit-tested like cursor_shape so containers
need not forward it. An icon-only control should also use this as
its accessible name.§fn tooltip_side(&self) -> TooltipSide
fn tooltip_side(&self) -> TooltipSide
fn tooltip_target_at(&self, point: Point) -> Option<(Rect, String)>
§fn is_default_keyboard_focus(&self) -> bool
fn is_default_keyboard_focus(&self) -> bool
§fn keyboard_input_scope(&self) -> Option<u64>
fn keyboard_input_scope(&self) -> Option<u64>
§fn set_invalid(&mut self, _invalid: bool)
fn set_invalid(&mut self, _invalid: bool)
Field::with_error: an invalid control edges itself in danger ink
and reports invalid to assistive technology. Controls without a
field face ignore it.§fn focus_requested(&mut self, target: Option<NodeId>, tree: &TaffyTree)
fn focus_requested(&mut self, target: Option<NodeId>, tree: &TaffyTree)
§fn traps_focus(&self) -> bool
fn traps_focus(&self) -> bool
true, the host restricts Tab/directional
focus to this subtree (wrapping at the ends) and restores the prior
focus once it goes back to false. Default false.§fn synthetic_accessibility_rect(&self, _path: &[usize]) -> Option<Rect>
fn synthetic_accessibility_rect(&self, _path: &[usize]) -> Option<Rect>
AccessNode::children. The path is
its child-index path beneath this widget’s accessibility node. Returning
a rect lets AccessKit activation inject the same click as pointer input.§fn focus_synthetic_accessibility(&mut self, _path: &[usize]) -> bool
fn focus_synthetic_accessibility(&mut self, _path: &[usize]) -> bool
§fn accessibility_child_parent(&self, _child_index: usize) -> Option<usize>
fn accessibility_child_parent(&self, _child_index: usize) -> Option<usize>
children entry beneath a
synthetic child returned by accessibility.
The returned index addresses AccessNode::children for this frame.
Collections use this to place a real interactive row delegate inside
its virtual ListItem/TreeItem instead of exporting a duplicate.§fn accessibility_child_path(&self, child_index: usize) -> Option<Vec<usize>>
fn accessibility_child_path(&self, child_index: usize) -> Option<Vec<usize>>
children entry beneath a
nested path of synthetic children returned by
accessibility. Read more§fn accessibility_represents_child(&self, _child_index: usize) -> bool
fn accessibility_represents_child(&self, _child_index: usize) -> bool
children entry is already
represented in this widget’s own synthetic
accessibility tree, so the bridge must not
export it a second time. A host that publishes a child’s semantics
itself (to add its own controls inside the same dialog) answers true
for that child; assistive technology then sees one copy, not two.§fn perform_semantic_action(
&mut self,
target: &str,
action: &Action,
state: &mut Edits<'_>,
path: &(dyn Any + 'static),
) -> bool
fn perform_semantic_action( &mut self, target: &str, action: &Action, state: &mut Edits<'_>, path: &(dyn Any + 'static), ) -> bool
target is the opaque stable value supplied through
AccessNode::with_action_target. Read more§fn is_enabled(&self) -> bool
fn is_enabled(&self) -> bool
false) widget is excluded from focus traversal, must
reject input in handle_event, and renders dimmed (see
DISABLED_ALPHA).§fn presented(&self) -> bool
fn presented(&self) -> bool
true; the exception is a widget standing in for a process
that has started but not drawn. Must latch: once true, never
false again for the same content, or an un-presenting widget would
make a window vanish mid-resize. What shows meanwhile is decided by
Widget::opening.§fn opening(&self) -> bool
fn opening(&self) -> bool
presented, that showing nothing would read as
broken. Delayed so a fast open never flashes an indicator.§fn text_review(&self) -> Option<(usize, String)>
fn text_review(&self) -> Option<(usize, String)>
(caret_byte, text), byte offset on a char boundary. The host diffs
this before/after an event so caret-only moves (arrows, Home/End)
get announced, not just typing.§fn on_external_event(
&mut self,
_payload: &str,
_state: &mut Edits<'_>,
_root: &(dyn Any + 'static),
)
fn on_external_event( &mut self, _payload: &str, _state: &mut Edits<'_>, _root: &(dyn Any + 'static), )
crate::app::UserEvent::External (e.g. a worker thread streaming
output into a status log). Default no-op; the App redraws and
re-syncs after dispatch, so mutating state here is enough.crate::gesture::NavGestureRecognizer and delivered to the whole
tree; return true once consumed. Default forwards to children, so
a widget that owns history becomes swipe-navigable for free.Self::on_nav_gesture would consume now. A widget
that owns history overrides this beside on_nav_gesture.§fn take_focus_reset(&mut self) -> bool
fn take_focus_reset(&mut self) -> bool
crate::app::App::autofocus_on_structure_change;
a wizard raises it on step transitions.§fn take_accessibility_request(&mut self) -> Option<AccessibilityRequest>
fn take_accessibility_request(&mut self) -> Option<AccessibilityRequest>
§fn dev_route(&self) -> Option<RouteSnapshot>
fn dev_route(&self) -> Option<RouteSnapshot>
§fn restore_dev_route(&mut self, route: &RouteSnapshot) -> bool
fn restore_dev_route(&mut self, route: &RouteSnapshot) -> bool
route back. Returns whether a router in this subtree accepted it. Read more§fn appearance_intent(&self) -> Option<AppearanceIntent>
fn appearance_intent(&self) -> Option<AppearanceIntent>
crate::app::App::appearance_reconcile — how a settings pane
re-themes the running app live without a back-channel.
Level-triggered; the App recurses Self::children itself, so
containers need not forward it. First Some wins.§fn needs_idle_sync(&self) -> bool
fn needs_idle_sync(&self) -> bool
sync still needs to run on idle frames without input or
collab events — e.g. waiting out a document-adoption grace window.§fn take_committed_action(&mut self) -> Option<Vec<ChangeHash>>
fn take_committed_action(&mut self) -> Option<Vec<ChangeHash>>
tilo_actions action its
ActionSpec exports, it reports the
document heads captured just before here, so the host can record
one undo boundary the same way a palette dispatch does. Rising-edge:
reading MUST clear it.§fn keeps_undo_step_open(&self) -> bool
fn keeps_undo_step_open(&self) -> bool
§fn set_undo_status(&mut self, _status: &mut dyn FnMut() -> UndoStatus)
fn set_undo_status(&mut self, _status: &mut dyn FnMut() -> UndoStatus)
§fn take_undo_request(&mut self) -> Option<UndoRequest>
fn take_undo_request(&mut self) -> Option<UndoRequest>
§fn handle_local_undo_request(&mut self, request: UndoRequest) -> bool
fn handle_local_undo_request(&mut self, request: UndoRequest) -> bool
§fn apply_room_action(
&mut self,
_doc: &mut Edits<'_>,
_type_id: &str,
_payload: &[u8],
) -> bool
fn apply_room_action( &mut self, _doc: &mut Edits<'_>, _type_id: &str, _payload: &[u8], ) -> bool
type_id is silently
declined, not an error.§fn start_operation(
&mut self,
op: &ResourceOperation<'_>,
doc: &mut Edits<'_>,
path: &ExId,
) -> Result<Option<ResourceOperationStart>, String>
fn start_operation( &mut self, op: &ResourceOperation<'_>, doc: &mut Edits<'_>, path: &ExId, ) -> Result<Option<ResourceOperationStart>, String>
§fn semantic_readers(&self) -> &'static [RegisteredSemanticReader]
fn semantic_readers(&self) -> &'static [RegisteredSemanticReader]
§fn poll_resource_operation(
&mut self,
invocation: InvocationId,
cancellation_requested: bool,
doc: &AutoCommit,
path: &ExId,
) -> Option<InvocationUpdate>
fn poll_resource_operation( &mut self, invocation: InvocationId, cancellation_requested: bool, doc: &AutoCommit, path: &ExId, ) -> Option<InvocationUpdate>
fn wants_pointer_capture(&self) -> bool
§fn needs_animation_frame(&self) -> bool
fn needs_animation_frame(&self) -> bool
App polls this in Event::AboutToWait; without it a curve would
freeze partway until an unrelated event woke it again.§fn modal_capture(&self) -> Option<Rect>
fn modal_capture(&self) -> Option<Rect>
Some(rect) when this subtree holds an open modal, its panel box.
While any widget reports Some, the host suppresses its own global
focus shortcuts and swallows unhandled pointer presses so nothing
behind the modal is clickable. Containers MUST forward (the default
does, via first Some among children).§fn take_structure_dirty(&mut self) -> bool
fn take_structure_dirty(&mut self) -> bool
false. A container that changes its own child list sets its own flag
and ORs it with this traversal.§fn take_structure_change(&mut self) -> StructureChange
fn take_structure_change(&mut self) -> StructureChange
Self::take_structure_dirty, saying whether the frame’s damage can
still describe the rebuild (StructureChange::Described). Reading
clears what take_structure_dirty clears; the two must agree on
whether there is a change. The default is the flag, as a
StructureChange::Rebuild: only a widget that knows every pixel its
change touches lands in its own damage says less, and a container
forwards a child’s StructureChange::Described only by overriding
this.§fn collect_damage(&self, regions: &mut Vec<Rect>)
fn collect_damage(&self, regions: &mut Vec<Rect>)
§fn damage_covers_own_box(&self) -> bool
fn damage_covers_own_box(&self) -> bool
Self::collect_damage covers every pixel a relayout changed by
moving or resizing its layout box: a host that repaints where moved
widgets were and are may then leave this widget’s box to it (its
children’s boxes still count). A block editor that grew by a
paragraph says where its blocks were and are; the default does not
claim it.§fn mark_drawn(&mut self)
fn mark_drawn(&mut self)
dirty flag. Default forwards to children.§fn release_scene_cache(&mut self)
fn release_scene_cache(&mut self)
§fn is_layout_dirty(&self) -> bool
fn is_layout_dirty(&self) -> bool
true; widgets with a fixed intrinsic size should override
to false unless a size-affecting mutation landed. Containers MUST
forward: layout-dirty iff any descendant is.§fn layout_needs_measure(&self) -> bool
fn layout_needs_measure(&self) -> bool
layout_dirty frame needs taffy to re-solve sizes
(compute_layout) rather than just reposition already-solved boxes.
Scrollable is the motivating override: it translates its origin
in apply_layout without changing any taffy size, so re-solving on
every scroll frame is pure waste.§fn paint_bounds(&self) -> Rect
fn paint_bounds(&self) -> Rect
draw_child
skips the draw when it misses the viewport. Override for widgets
that paint past their own rect.§fn draw_overlay(
&mut self,
scene: &mut Scene,
transform: Affine,
text_renderer: &mut TextRenderer,
theme: &Theme,
presence: &PresenceCtx,
)
fn draw_overlay( &mut self, scene: &mut Scene, transform: Affine, text_renderer: &mut TextRenderer, theme: &Theme, presence: &PresenceCtx, )
draw
recursion, so anything emitted here composites above every sibling
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§impl<T> AudiencePresentationWidgetExt for T
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