Struct NavGeometry
pub struct NavGeometry {Show 21 fields
pub sidebar: SidebarPlacement,
pub inspector: InspectorPlacement,
pub overview: OverviewPlacement,
pub side_by_side: bool,
pub stack: Vec<NavPane>,
pub header_height: f64,
pub breakpoint: f64,
pub sidebar_column: Rect,
pub overview_column: Rect,
pub content_column: Rect,
pub inspector_column: Rect,
pub rail: Rect,
pub filter: Rect,
pub controls: Rect,
pub toggle: Rect,
pub back: Rect,
pub inspector_toggle: Rect,
pub history: Rect,
pub scrim: Rect,
pub scrim_openness: f32,
pub resize_handle: Rect,
/* private fields */
}Expand description
The shell’s geometry for one size, in coordinates local to the shell.
Fields§
§inspector: InspectorPlacement§overview: OverviewPlacement§side_by_side: boolThe overview and content stand side by side.
stack: Vec<NavPane>The push stack’s screens, first to last, when it has more than one.
header_height: f64§breakpoint: f64Width at or above which the sidebar docks.
Each column’s visible area (header and body); a drawer’s panel.
overview_column: Rect§content_column: Rect§inspector_column: Rect§rail: RectThe overview’s rail, where the overview collapsed into it.
filter: Rect§controls: RectThe band of the controls under the overview’s header.
toggle: Rect§back: Rect§inspector_toggle: Rect§history: RectThe window’s History control, at the trailing edge of the row.
scrim: Rect§scrim_openness: f32How far the drawer’s scrim has faded in, 0..=1; the theme’s
surfaces.scrim_strength is applied at paint.
resize_handle: RectTrait Implementations§
§fn clone(&self) -> NavGeometry
fn clone(&self) -> NavGeometry
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§fn default() -> NavGeometry
fn default() -> NavGeometry
Returns the “default value” for a type. Read more
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