Struct EmptyStateLayout
pub struct EmptyStateLayout {
pub natural_height: f64,
pub hero: Option<Rect>,
pub action: Option<Rect>,
}Expand description
Where everything in an empty state goes inside a rect: what
EmptyState::paint draws, and what EmptyState::layout hands back
without painting.
Fields§
§natural_height: f64The height the stack needs at this width with everything shown.
hero: Option<Rect>The hero slot (icon, illustration or spinner), when it fits.
action: Option<Rect>The action button, when there is one and it is on screen.
Trait Implementations§
§impl Clone for EmptyStateLayout
impl Clone for EmptyStateLayout
§fn clone(&self) -> EmptyStateLayout
fn clone(&self) -> EmptyStateLayout
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for EmptyStateLayout
impl Debug for EmptyStateLayout
§impl PartialEq for EmptyStateLayout
impl PartialEq for EmptyStateLayout
§fn eq(&self, other: &EmptyStateLayout) -> bool
fn eq(&self, other: &EmptyStateLayout) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for EmptyStateLayout
impl StructuralPartialEq for EmptyStateLayout
Auto Trait Implementations§
impl Freeze for EmptyStateLayout
impl RefUnwindSafe for EmptyStateLayout
impl Send for EmptyStateLayout
impl Sync for EmptyStateLayout
impl Unpin for EmptyStateLayout
impl UnsafeUnpin for EmptyStateLayout
impl UnwindSafe for EmptyStateLayout
Blanket Implementations§
§impl<T> AnyEq for T
impl<T> AnyEq for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more