Struct PaintSource
pub struct PaintSource { /* private fields */ }Expand description
Host-side producer of frames and patches for one page.
Implementations§
§impl PaintSource
impl PaintSource
pub fn new(viewport: Point) -> PaintSource
pub const fn set_min_interval(&mut self, interval: Duration)
pub const fn set_min_interval(&mut self, interval: Duration)
Shortest time between two captures.
pub fn invalidate(&mut self)
pub fn invalidate(&mut self)
The page may have changed: capture again at the next opportunity.
pub fn set_viewport(&mut self, viewport: Point)
pub fn frame(&self) -> Option<Arc<Frame>>
pub fn blob(&self, hash: &[u8; 32]) -> Option<Arc<Vec<u8>>>
pub fn poll(&mut self, now: Instant) -> Vec<WebViewCommand>
pub fn poll(&mut self, now: Instant) -> Vec<WebViewCommand>
Commands the engine should run now.
pub fn on_event(&mut self, event: &WebViewEvent) -> (Option<PaintUpdate>, bool)
pub fn on_event(&mut self, event: &WebViewEvent) -> (Option<PaintUpdate>, bool)
Feed an engine event. Returns an update when it produced a new frame;
false in the second slot means the event was not the source’s.
Auto Trait Implementations§
impl Freeze for PaintSource
impl RefUnwindSafe for PaintSource
impl Send for PaintSource
impl Sync for PaintSource
impl Unpin for PaintSource
impl UnsafeUnpin for PaintSource
impl UnwindSafe for PaintSource
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