Enum NameKey
pub enum NameKey {
Show 15 variants
Constant(Handle<Constant>),
Override(Handle<Override>),
GlobalVariable(Handle<GlobalVariable>),
Type(Handle<Type>),
StructMember(Handle<Type>, u32),
Function(Handle<Function>),
FunctionArgument(Handle<Function>, u32),
FunctionLocal(Handle<Function>, Handle<LocalVariable>),
FunctionOobLocal(Handle<Function>, Handle<Type>),
EntryPoint(u16),
EntryPointLocal(u16, Handle<LocalVariable>),
EntryPointArgument(u16, u32),
EntryPointOobLocal(u16, Handle<Type>),
ExternalTextureGlobalVariable(Handle<GlobalVariable>, ExternalTextureNameKey),
ExternalTextureFunctionArgument(Handle<Function>, u32, ExternalTextureNameKey),
}Variants§
Constant(Handle<Constant>)
Override(Handle<Override>)
GlobalVariable(Handle<GlobalVariable>)
Type(Handle<Type>)
StructMember(Handle<Type>, u32)
Function(Handle<Function>)
FunctionArgument(Handle<Function>, u32)
FunctionLocal(Handle<Function>, Handle<LocalVariable>)
FunctionOobLocal(Handle<Function>, Handle<Type>)
A local variable used by ReadZeroSkipWrite bounds-check policy
when it needs to produce a pointer-typed result for an OOB access.
These are unique per accessed type, so the second element is a
type handle. See docs for [crate::back::msl].
EntryPoint(u16)
EntryPointLocal(u16, Handle<LocalVariable>)
EntryPointArgument(u16, u32)
EntryPointOobLocal(u16, Handle<Type>)
Entry point version of FunctionOobLocal.
ExternalTextureGlobalVariable(Handle<GlobalVariable>, ExternalTextureNameKey)
A global variable holding a component of a lowered external texture.
See ExternalTextureNameKey for details.
ExternalTextureFunctionArgument(Handle<Function>, u32, ExternalTextureNameKey)
A function argument holding a component of a lowered external texture.
See ExternalTextureNameKey for details.
Trait Implementations§
impl Eq for NameKey
impl StructuralPartialEq for NameKey
Auto Trait Implementations§
impl Freeze for NameKey
impl RefUnwindSafe for NameKey
impl Send for NameKey
impl Sync for NameKey
impl Unpin for NameKey
impl UnsafeUnpin for NameKey
impl UnwindSafe for NameKey
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§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
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Source§impl<T> IntoEither for T
impl<T> IntoEither for T
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