Struct SurfaceTexture
pub struct SurfaceTexture {
pub texture: Texture,
/* private fields */
}Expand description
Surface texture that can be rendered to.
Result of a successful call to Surface::get_current_texture.
This type is unique to the Rust API of wgpu. In the WebGPU specification,
the GPUCanvasContext provides
a texture without any additional information.
Fields§
§texture: TextureAccessible view of the frame.
Implementations§
§impl SurfaceTexture
impl SurfaceTexture
pub fn present(self)
pub fn present(self)
Schedule this texture to be presented on the owning surface.
Needs to be called after any work on the texture is scheduled via Queue::submit.
§Platform dependent behavior
On Wayland, present will attach a wl_buffer to the underlying wl_surface and commit the new surface
state. If it is desired to do things such as request a frame callback, scale the surface using the viewporter
or synchronize other double buffered state, then these operations should be done before the call to present.
Trait Implementations§
§impl Clone for SurfaceTexture
impl Clone for SurfaceTexture
§fn clone(&self) -> SurfaceTexture
fn clone(&self) -> SurfaceTexture
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for SurfaceTexture
impl Debug for SurfaceTexture
§impl Drop for SurfaceTexture
impl Drop for SurfaceTexture
§impl Hash for SurfaceTexture
impl Hash for SurfaceTexture
§impl Ord for SurfaceTexture
impl Ord for SurfaceTexture
§fn cmp(&self, other: &SurfaceTexture) -> Ordering
fn cmp(&self, other: &SurfaceTexture) -> Ordering
1.21.0 (const: unstable) · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
§impl PartialEq for SurfaceTexture
impl PartialEq for SurfaceTexture
§impl PartialOrd for SurfaceTexture
impl PartialOrd for SurfaceTexture
impl Eq for SurfaceTexture
Auto Trait Implementations§
impl Freeze for SurfaceTexture
impl !RefUnwindSafe for SurfaceTexture
impl Send for SurfaceTexture
impl Sync for SurfaceTexture
impl Unpin for SurfaceTexture
impl UnsafeUnpin for SurfaceTexture
impl !UnwindSafe for SurfaceTexture
Blanket Implementations§
§impl<T> AnyEq for T
impl<T> AnyEq for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
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further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
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Convert
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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impl<T> DowncastSync for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more