Struct RendererMemoryStats
pub struct RendererMemoryStats {
pub bump_budget_bytes: u64,
pub pooled_buffer_bytes: u64,
pub live_buffer_bytes: u64,
pub image_bytes: u64,
pub sparse_upload_bytes: u64,
}Expand description
GPU allocations whose sizes Vello can account for directly. Driver, pipeline-cache, and swapchain memory are intentionally excluded.
Fields§
§bump_budget_bytes: u64§pooled_buffer_bytes: u64§live_buffer_bytes: u64§image_bytes: u64§sparse_upload_bytes: u64Trait Implementations§
§impl Clone for RendererMemoryStats
impl Clone for RendererMemoryStats
§fn clone(&self) -> RendererMemoryStats
fn clone(&self) -> RendererMemoryStats
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for RendererMemoryStats
impl Debug for RendererMemoryStats
§impl Default for RendererMemoryStats
impl Default for RendererMemoryStats
§fn default() -> RendererMemoryStats
fn default() -> RendererMemoryStats
Returns the “default value” for a type. Read more
§impl PartialEq for RendererMemoryStats
impl PartialEq for RendererMemoryStats
§fn eq(&self, other: &RendererMemoryStats) -> bool
fn eq(&self, other: &RendererMemoryStats) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for RendererMemoryStats
impl Eq for RendererMemoryStats
impl StructuralPartialEq for RendererMemoryStats
Auto Trait Implementations§
impl Freeze for RendererMemoryStats
impl RefUnwindSafe for RendererMemoryStats
impl Send for RendererMemoryStats
impl Sync for RendererMemoryStats
impl Unpin for RendererMemoryStats
impl UnsafeUnpin for RendererMemoryStats
impl UnwindSafe for RendererMemoryStats
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§impl<T> AnyEq for T
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§fn equivalent(&self, key: &K) -> bool
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impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
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