Struct Triangle
pub struct Triangle {
pub a: Point,
pub b: Point,
pub c: Point,
}Expand description
Triangle
Fields§
§a: Pointvertex a.
b: Pointvertex b.
c: Pointvertex c.
Implementations§
§impl Triangle
impl Triangle
pub const EQUILATERAL: Triangle
pub const EQUILATERAL: Triangle
Equilateral Triangle with the x-axis unit vector as its base.
pub const fn from_coords(
a: (f64, f64),
b: (f64, f64),
c: (f64, f64),
) -> Triangle
pub const fn from_coords( a: (f64, f64), b: (f64, f64), c: (f64, f64), ) -> Triangle
A new Triangle from three float vertex coordinates.
Works as a constant Triangle::new.
pub fn is_zero_area(&self) -> bool
pub fn is_zero_area(&self) -> bool
Whether this Triangle has zero area.
pub fn inscribed_circle(&self) -> Circle
pub fn inscribed_circle(&self) -> Circle
pub fn circumscribed_circle(&self) -> Circle
pub fn circumscribed_circle(&self) -> Circle
Trait Implementations§
§impl Shape for Triangle
impl Shape for Triangle
§type PathElementsIter<'iter> = TrianglePathIter
type PathElementsIter<'iter> = TrianglePathIter
The iterator returned by the
path_elements method.§fn path_elements(&self, _tolerance: f64) -> TrianglePathIter
fn path_elements(&self, _tolerance: f64) -> TrianglePathIter
§fn bounding_box(&self) -> Rect
fn bounding_box(&self) -> Rect
The smallest rectangle that encloses the shape.
§fn into_path(self, tolerance: f64) -> BezPathwhere
Self: Sized,
fn into_path(self, tolerance: f64) -> BezPathwhere
Self: Sized,
Convert into a Bézier path. Read more
§fn path_segments(&self, tolerance: f64) -> Segments<Self::PathElementsIter<'_>> ⓘ
fn path_segments(&self, tolerance: f64) -> Segments<Self::PathElementsIter<'_>> ⓘ
§fn as_rounded_rect(&self) -> Option<RoundedRect>
fn as_rounded_rect(&self) -> Option<RoundedRect>
If the shape is a rounded rectangle, make it available.
§fn as_path_slice(&self) -> Option<&[PathEl]>
fn as_path_slice(&self) -> Option<&[PathEl]>
If the shape is stored as a slice of path elements, make
that available. Read more
impl Copy for Triangle
impl StructuralPartialEq for Triangle
Auto Trait Implementations§
impl Freeze for Triangle
impl RefUnwindSafe for Triangle
impl Send for Triangle
impl Sync for Triangle
impl Unpin for Triangle
impl UnsafeUnpin for Triangle
impl UnwindSafe for Triangle
Blanket Implementations§
§impl<T> AnyEq for T
impl<T> AnyEq for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more