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Mix

Enum Mix 

#[repr(u8)]
pub enum Mix {
Show 16 variants Normal = 0, Multiply = 1, Screen = 2, Overlay = 3, Darken = 4, Lighten = 5, ColorDodge = 6, ColorBurn = 7, HardLight = 8, SoftLight = 9, Difference = 10, Exclusion = 11, Hue = 12, Saturation = 13, Color = 14, Luminosity = 15,
}
Expand description

Defines the color mixing function for a blend operation.

See W3C’s Compositing and Blending Level 1 draft for more details. Illustrations fall under the W3C open license.

Variants§

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Normal = 0

Default attribute which specifies no blending. The blending formula simply selects the source color.

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Multiply = 1

Source color is multiplied by the destination color and replaces the destination.

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Screen = 2

Multiplies the complements of the backdrop and source color values, then complements the result.

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Overlay = 3

Multiplies or screens the colors, depending on the backdrop color value.

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Darken = 4

Selects the darker of the backdrop and source colors.

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Lighten = 5

Selects the lighter of the backdrop and source colors.

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ColorDodge = 6

Brightens the backdrop color to reflect the source color. Painting with black produces no change.

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ColorBurn = 7

Darkens the backdrop color to reflect the source color. Painting with white produces no change.

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HardLight = 8

Multiplies or screens the colors, depending on the source color value. The effect is similar to shining a harsh spotlight on the backdrop.

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SoftLight = 9

Darkens or lightens the colors, depending on the source color value. The effect is similar to shining a diffused spotlight on the backdrop.

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Difference = 10

Subtracts the darker of the two constituent colors from the lighter color.

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Exclusion = 11

Produces an effect similar to that of the Difference mode but lower in contrast. Painting with white inverts the backdrop color; painting with black produces no change.

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Hue = 12

Creates a color with the hue of the source color and the saturation and luminosity of the backdrop color.

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Saturation = 13

Creates a color with the saturation of the source color and the hue and luminosity of the backdrop color. Painting with this mode in an area of the backdrop that is a pure gray (no saturation) produces no change.

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Color = 14

Creates a color with the hue and saturation of the source color and the luminosity of the backdrop color. This preserves the gray levels of the backdrop and is useful for coloring monochrome images or tinting color images.

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Luminosity = 15

Creates a color with the luminosity of the source color and the hue and saturation of the backdrop color. This produces an inverse effect to that of the Color mode.

Trait Implementations§

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impl CheckedBitPattern for Mix

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type Bits = u8

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
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fn is_valid_bit_pattern(bits: &u8) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
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impl Clone for Mix

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fn clone(&self) -> Mix

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Contiguous for Mix

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const MIN_VALUE: u8

The lower inclusive bound for valid instances of this type.
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const MAX_VALUE: u8

The upper inclusive bound for valid instances of this type.
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type Int = u8

The primitive integer type with an identical representation to this type. Read more
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fn from_integer(value: Self::Int) -> Option<Self>

If value is within the range for valid instances of this type, returns Some(converted_value), otherwise, returns None. Read more
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fn into_integer(self) -> Self::Int

Perform the conversion from C into the underlying integral type. This mostly exists otherwise generic code would need unsafe for the value as integer Read more
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impl Debug for Mix

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl From<Mix> for BlendMode

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fn from(mix: Mix) -> BlendMode

Converts to this type from the input type.
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impl PartialEq for Mix

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fn eq(&self, other: &Mix) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Zeroable for Mix

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fn zeroed() -> Self

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impl Copy for Mix

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impl Eq for Mix

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impl NoUninit for Mix

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impl StructuralPartialEq for Mix

Auto Trait Implementations§

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impl Freeze for Mix

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impl RefUnwindSafe for Mix

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impl Send for Mix

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impl Sync for Mix

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impl Unpin for Mix

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impl UnsafeUnpin for Mix

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impl UnwindSafe for Mix

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AnyEq for T
where T: Any + PartialEq,

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fn equals(&self, other: &(dyn Any + 'static)) -> bool

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fn as_any(&self) -> &(dyn Any + 'static)

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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where T: Any + Send + Sync,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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Returns the argument unchanged.

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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const ALIGN: usize

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