Enum Command
pub enum Command {
Upload(BufferProxy, Vec<u8>),
UploadUniform(BufferProxy, Vec<u8>),
UploadImage(ImageProxy, Vec<u8>),
WriteImage(ImageProxy, [u32; 2], ImageData),
Download(BufferProxy),
Clear(BufferProxy, u64, Option<u64>),
FreeBuffer(BufferProxy),
FreeImage(ImageProxy),
Dispatch(ShaderId, (u32, u32, u32), SmallVec<[ResourceProxy; 8]>),
DispatchIndirect(ShaderId, BufferProxy, u64, SmallVec<[ResourceProxy; 8]>),
}Expand description
Single command inside a Recording to get executed by an engine.
Variants§
Upload(BufferProxy, Vec<u8>)
Commands the data to be uploaded to the given buffer.
UploadUniform(BufferProxy, Vec<u8>)
Commands the data to be uploaded to the given buffer as a uniform.
UploadImage(ImageProxy, Vec<u8>)
Commands the data to be uploaded to the given image.
WriteImage(ImageProxy, [u32; 2], ImageData)
Download(BufferProxy)
Clear(BufferProxy, u64, Option<u64>)
Commands to clear the buffer from an offset on for a length of the given size. If the size is None, it clears until the end.
FreeBuffer(BufferProxy)
Commands to free the buffer.
FreeImage(ImageProxy)
Commands to free the image.
Dispatch(ShaderId, (u32, u32, u32), SmallVec<[ResourceProxy; 8]>)
DispatchIndirect(ShaderId, BufferProxy, u64, SmallVec<[ResourceProxy; 8]>)
Auto Trait Implementations§
impl Freeze for Command
impl !RefUnwindSafe for Command
impl Send for Command
impl Sync for Command
impl Unpin for Command
impl UnsafeUnpin for Command
impl !UnwindSafe for Command
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