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KeyedTransitionSet

Struct KeyedTransitionSet 

pub struct KeyedTransitionSet<K, P> { /* private fields */ }
Expand description

One active structural transition over a bounded set of visible keys.

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impl<K, P> KeyedTransitionSet<K, P>

pub fn new() -> KeyedTransitionSet<K, P>

pub fn clear(&mut self)

pub fn is_active(&self, now: Instant) -> bool

pub fn settle(&mut self, now: Instant)

Drop every track once the transition has run its course, so nothing is held at a snapshot’s geometry afterwards.

pub fn reconcile( &mut self, old: &[KeyedRowSnapshot<K, P>], new: &[KeyedRowSnapshot<K, P>], now: Instant, duration: Duration, curve: Curve, reduce_motion: bool, )
where K: Clone + PartialEq, P: Clone,

Compare two bounded snapshots. Reduced motion and zero duration both snap by clearing all tracks.

pub fn visual( &self, key: &K, settled: RowGeometry, now: Instant, ) -> TransitionVisual
where K: PartialEq,

pub fn exiting( &self, now: Instant, ) -> impl Iterator<Item = (&K, &P, TransitionVisual)>

Trait Implementations§

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impl<K, P> Default for KeyedTransitionSet<K, P>

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fn default() -> KeyedTransitionSet<K, P>

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<K, P> Freeze for KeyedTransitionSet<K, P>

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impl<K, P> RefUnwindSafe for KeyedTransitionSet<K, P>

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impl<K, P> Send for KeyedTransitionSet<K, P>
where K: Send, P: Send,

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impl<K, P> Sync for KeyedTransitionSet<K, P>
where K: Sync, P: Sync,

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impl<K, P> Unpin for KeyedTransitionSet<K, P>
where K: Unpin, P: Unpin,

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impl<K, P> UnsafeUnpin for KeyedTransitionSet<K, P>

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impl<K, P> UnwindSafe for KeyedTransitionSet<K, P>
where K: UnwindSafe, P: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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