Struct Authority
pub struct Authority<'g> {
pub person: Party<'g>,
pub bounds: Vec<Party<'g>>,
}Expand description
Who is acting: a person, and the delegations bounding them (an agent, a task, a Shortcut, an app, a foreign device).
Fields§
§person: Party<'g>§bounds: Vec<Party<'g>>Implementations§
§impl<'g> Authority<'g>
impl<'g> Authority<'g>
pub const fn person(person: Party<'g>) -> Authority<'g>
pub fn bounded_by(self, bound: Party<'g>) -> Authority<'g>
pub fn bounded_by(self, bound: Party<'g>) -> Authority<'g>
Bounds the authority by a delegation.
pub fn decide(
&self,
node: &TreePath,
kind: ActionKind,
cx: &Context<'_>,
) -> Verdict<'g>
pub fn decide( &self, node: &TreePath, kind: ActionKind, cx: &Context<'_>, ) -> Verdict<'g>
min(decide(person), decide(each delegation)): a delegation never does
more than the person, and the person’s restrictions reach it.
§impl Authority<'_>
impl Authority<'_>
pub fn answer(
&self,
node: &TreePath,
kind: ActionKind,
privileged: bool,
cx: &Context<'_>,
) -> Answer
pub fn answer( &self, node: &TreePath, kind: ActionKind, privileged: bool, cx: &Context<'_>, ) -> Answer
Self::decide’s answer alone, made Verdict::privileged when
privileged, without keeping each party’s decision: what a check
that only needs the answer asks.
Trait Implementations§
Auto Trait Implementations§
impl<'g> Freeze for Authority<'g>
impl<'g> RefUnwindSafe for Authority<'g>
impl<'g> Send for Authority<'g>
impl<'g> Sync for Authority<'g>
impl<'g> Unpin for Authority<'g>
impl<'g> UnsafeUnpin for Authority<'g>
impl<'g> UnwindSafe for Authority<'g>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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impl<T> DowncastSync for T
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impl<T> Instrument for T
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Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<T> NoneValue for Twhere
T: Default,
impl<T> NoneValue for Twhere
T: Default,
type NoneType = T
§fn null_value() -> T
fn null_value() -> T
The none-equivalent value.