Struct Text
pub struct Text { /* private fields */ }Implementations§
§impl Text
impl Text
pub fn new(label: &str) -> Text
pub fn with_id(self, id: impl Into<String>) -> Text
pub fn with_id(self, id: impl Into<String>) -> Text
Give this retained text node a stable address for inspection and headless scenarios.
pub fn dynamic(source: impl FnMut() -> String + 'static) -> Text
pub fn dynamic(source: impl FnMut() -> String + 'static) -> Text
Text recomputed during widget synchronization.
Prefer Self::from_state for LocalState: it
uses the state’s revision to skip the formatter when unchanged.
pub fn from_state<T>(
state: &LocalState<T>,
render: impl FnMut(&T) -> String + 'static,
) -> Textwhere
T: 'static,
pub fn from_state<T>(
state: &LocalState<T>,
render: impl FnMut(&T) -> String + 'static,
) -> Textwhere
T: 'static,
Bind rendered text to typed process-local state.
pub fn from_document(
render: impl FnMut(&AutoCommit, &ExId) -> String + 'static,
) -> Text
pub fn from_document( render: impl FnMut(&AutoCommit, &ExId) -> String + 'static, ) -> Text
Derive text from the shared Automerge model during the standard sync pass. Several views can read the same fields without notifications or app-owned fan-out; each invalidates only when its rendered value changes.
pub fn from_document_string(key: impl Into<String>) -> Text
pub fn from_document_string(key: impl Into<String>) -> Text
Display a string scalar or Automerge Text object stored under key;
use Self::from_document for projections.
pub fn with_args(key: &str, args: &[(&str, ArgValue)]) -> Text
pub fn with_args(key: &str, args: &[(&str, ArgValue)]) -> Text
Construct text from a key whose Fluent message takes variables, e.g.
Text::with_args("counter", &[("count", 5.into())]) resolving
counter = Count is { $count } to Count is 5.
pub fn with_arg(self, name: &str, value: impl Into<ArgValue>) -> Text
pub fn with_arg(self, name: &str, value: impl Into<ArgValue>) -> Text
Supply one Fluent variable for the label’s placeables. Chainable, so
multiple variables can be set: Text::new("greeting").with_arg("name", "Ada").with_arg("count", 3). Accepts numbers and strings.
pub fn with_layout_engine<E>(self, engine: E) -> Textwhere
E: TextLayoutEngine + 'static,
pub fn with_layout_engine<E>(self, engine: E) -> Textwhere
E: TextLayoutEngine + 'static,
Replace measurement and painting while retaining Text’s localization, accessibility, Taffy lifecycle, caching, and inspection behavior. The engine receives the resolved role style.
pub fn with_role(self, role: TextRole) -> Text
pub fn with_role(self, role: TextRole) -> Text
Say what this text is. The role picks face, size, weight and leading
from the active theme and follows its text and UI scale when the
retained widget is laid out again. Text without a role is
TextRole::Body. Modifiers such as Self::strong layer on top of
the role in any order.
pub fn strong(self) -> Text
pub fn strong(self) -> Text
Emphasis inside the role: the next emphasis weight (regular and medium become semibold, semibold becomes bold).
pub fn with_kind(self, kind: TextKind) -> Text
pub fn with_kind(self, kind: TextKind) -> Text
Say what the text is (TextKind): the toolkit picks its OpenType
features from that against the face it is set in. Code also sets it
in the theme’s mono face.
pub fn with_content_size(self, px: f32) -> Text
pub fn with_content_size(self, px: f32) -> Text
Document-space text at exactly px logical pixels: a zoomed canvas,
a page preview, a terminal grid. It keeps the role’s face, weight and
leading but never grows with the text scale; the content’s own zoom
scales it. Chrome never uses this.
pub fn with_heading_level(self, level: u8) -> Text
pub fn with_heading_level(self, level: u8) -> Text
Override the screen-reader heading level while retaining the selected
visual role. Levels are clamped to the platform-supported 1–6 range.
Without an override the role decides (TextRole::heading_level).
pub fn with_live(self, politeness: Politeness) -> Text
pub fn with_live(self, politeness: Politeness) -> Text
Mark this text as a live accessibility region.
Use crate::a11y::Politeness::Assertive for feedback that must be
heard before the person can proceed (for example, a rejected login),
and Polite for non-blocking progress. This does not move focus or
change visual styling.
pub fn with_line_height(self, multiplier: f32) -> Text
pub fn with_line_height(self, multiplier: f32) -> Text
Override the role’s leading (a line-height multiplier).
pub fn with_auto_hyphenation(self, language: impl Into<String>) -> Text
pub fn with_auto_hyphenation(self, language: impl Into<String>) -> Text
Enable TeX/Liang automatic hyphenation for this text block using a
BCP-47 language tag such as "en-US" or "de".
pub fn with_hyphenator(self, hyphenator: Arc<dyn Hyphenator>) -> Text
pub fn with_hyphenator(self, hyphenator: Arc<dyn Hyphenator>) -> Text
Use an application-supplied discretionary-break algorithm while retaining the standard Text widget lifecycle and accessibility.
pub fn with_weight(self, weight: TextWeight) -> Text
pub fn with_weight(self, weight: TextWeight) -> Text
Override the role’s weight. Prefer Self::strong for emphasis.
pub fn with_italic(self, italic: bool) -> Text
pub fn with_font_family(self, family: FontChoice) -> Text
pub fn with_font_family(self, family: FontChoice) -> Text
Render this label in an explicit FontChoice instead of the role’s
family — a font picker previewing a face in itself. Measurement and
draw shape use the same family.
pub fn with_font_feature(self, tag: OpenTypeTag, value: u32) -> Text
pub fn with_kerning(self, enabled: bool) -> Text
pub fn with_discretionary_ligatures(self, enabled: bool) -> Text
pub fn with_numeric_style(self, numeric_style: NumericStyle) -> Text
pub fn with_font_variation(self, tag: OpenTypeTag, value: f32) -> Text
pub fn with_optical_sizing(self, optical_sizing: OpticalSizing) -> Text
pub fn with_align(self, align: ParagraphAlign) -> Text
pub fn with_balanced_wrap(self) -> Text
pub fn with_wrap_mode(self, wrap_mode: TextWrapMode) -> Text
pub fn with_wrap_mode(self, wrap_mode: TextWrapMode) -> Text
Choose how this text wraps within the width supplied by its layout.
WordOrGlyph keeps long identifiers and URLs readable in narrow panes
without inserting breaks into their content or accessible name.
pub fn with_hanging_punctuation(self, hanging: HangingPunctuation) -> Text
pub fn with_fragmentation(self, orphans: u8, widows: u8) -> Text
pub fn set_font_family(&mut self, family: Option<FontChoice>)
pub fn set_font_family(&mut self, family: Option<FontChoice>)
Mutate the font-family override after construction. None restores
the role’s family.
pub fn text_style(&self) -> &TextStyle
pub fn text_style(&self) -> &TextStyle
The resolved style measurement and painting use: the role in the last theme seen, with every modifier applied.
pub fn apply_layout_external(&mut self, rect: Rect)
pub fn apply_layout_external(&mut self, rect: Rect)
External-layout assignment for callers placing this label outside
the taffy tree. Mirrors
crate::widget::TextInput::apply_layout_external.
pub fn with_color(self, color: AlphaColor<Srgb>) -> Text
pub fn with_color(self, color: AlphaColor<Srgb>) -> Text
Pass a Theme token (e.g. theme.text_dim or
theme.tokens.colors.semantic.danger) so the choice still tracks
the active theme.
pub fn dimmed(self) -> Text
pub fn dimmed(self) -> Text
Use the active theme’s secondary text colour. This avoids freezing a dark-palette colour into a widget that may render in light or high-contrast mode.
pub fn tone(self, tone: Tone) -> Text
pub fn tone(self, tone: Tone) -> Text
Status text in tone’s ink: “Running” in success, “Stopped” in
danger, a person’s name in their presence colour. The ink is
resolved when the text is drawn, against the ground it is drawn on,
and stepped out until it reads at the role’s size, so it follows
the theme and stays legible in a sidebar, an inspector or a popover.
Tone::Neutral is the secondary ink.
pub fn with_presence(self, path: Vec<PathSegment>) -> Text
pub fn with_presence(self, path: Vec<PathSegment>) -> Text
Opt this widget into presence tracking by binding it to a CRDT-style path.
pub fn with_permission_scope(self, scope: PermissionScope) -> Text
pub fn with_permission_scope(self, scope: PermissionScope) -> Text
Gate this widget behind a permission scope.
Trait Implementations§
§impl PermissionGated for Text
impl PermissionGated for Text
§fn permission_scope(&self) -> Option<PermissionScope>
fn permission_scope(&self) -> Option<PermissionScope>
§impl PublishesPresence for Text
impl PublishesPresence for Text
§fn presence_key(&self) -> Option<PresenceKey>
fn presence_key(&self) -> Option<PresenceKey>
§fn presence_payload(&self) -> Option<(PresenceKey, PresencePayload)>
fn presence_payload(&self) -> Option<(PresenceKey, PresencePayload)>
§impl Widget for Text
impl Widget for Text
§fn adjust_layout_style(
&mut self,
taffy: &mut TaffyTree,
node: NodeId,
_text: &mut TextRenderer,
) -> bool
fn adjust_layout_style( &mut self, taffy: &mut TaffyTree, node: NodeId, _text: &mut TextRenderer, ) -> bool
A bound text that has nothing to say leaves its container’s flow, so its container skips the gap it would have taken.
§fn needs_redraw(&self) -> bool
fn needs_redraw(&self) -> bool
Opt into incremental redraw: true while the cache is unwritten or invalidated by a rect change. The App’s redraw gate uses this to skip frames where no Text widget changed.
§fn mark_drawn(&mut self)
fn mark_drawn(&mut self)
Clears the cache-stale flag after the App consumes the scene.
§fn is_layout_dirty(&self) -> bool
fn is_layout_dirty(&self) -> bool
Text’s intrinsic size is fixed at construction, so once
apply_layout sets a non-zero self.rect this reports false —
an unrelated sibling reflow shouldn’t drag a re-shape along.
Rect::ZERO means “not laid out yet,” so the first frame still runs.
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fn provide<'a>(&'a self, request: &mut Request<'a, '_>)
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)
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