Struct Scrollable
pub struct Scrollable { /* private fields */ }Implementations§
§impl Scrollable
impl Scrollable
pub fn new(axis: ScrollAxis) -> Scrollable
pub fn new_vertical() -> Scrollable
pub fn new_horizontal() -> Scrollable
pub fn with_child(self, c: Box<dyn Widget>) -> Scrollable
pub fn with_content_min_viewport_height(self) -> Scrollable
pub fn with_content_min_viewport_height(self) -> Scrollable
Let auto-height content fill at least the measured viewport height, retaining its intrinsic height when it overflows. This does not change an explicitly sized child’s authored height. Ordinary form fields stay content-sized unless their Scrollable opts in.
Adds a presentational single-child wrapper to normal widget traversal; the content keeps its identity, focus and action bindings. Hosts must use the shared measured layout solver to resolve the viewport minimum.
pub fn with_semantic_key(self, key: impl Into<String>) -> Scrollable
pub fn with_semantic_key(self, key: impl Into<String>) -> Scrollable
Give the scroll group a stable semantic key, so the controls it scrolls keep durable identities and stay reachable as actions.
pub fn with_scrollbar(self, show: bool) -> Scrollable
pub fn with_scrollbar(self, show: bool) -> Scrollable
The bar still auto-hides per-axis whenever content fits regardless
of this flag; false suppresses it unconditionally.
pub fn with_stable_vertical_gutter(self) -> Scrollable
pub fn with_stable_vertical_gutter(self) -> Scrollable
Keep the themed vertical scrollbar lane when content fits, so sibling pages use the same content width across an overflow transition. The scrollbar itself still appears only when scrolling is possible.
pub fn without_sequential_focus(self) -> Scrollable
pub fn without_sequential_focus(self) -> Scrollable
Keep scrolling, pointer bars, wheel input and descendant focus intact, but skip the viewport itself in sequential Tab traversal.
pub fn always_visible(self) -> Scrollable
pub fn with_height(self, px: f32) -> Scrollable
pub fn with_max_height(self, px: f32) -> Scrollable
pub fn with_max_height(self, px: f32) -> Scrollable
Keep the viewport only as tall as its content up to px. Overflowing
content remains scrollable, while a short page keeps an intrinsic,
compact surface rather than a large empty pane.
pub fn fit_content_height(self) -> Scrollable
pub fn fit_content_height(self) -> Scrollable
Keep the viewport as tall as its content and let it shrink only when
its parent runs out of room, so the content scrolls just in a window
too short to show it. with_max_height without a number.
pub fn set_max_height(&mut self, px: f32)
pub fn set_max_height(&mut self, px: f32)
Resize a content-sized viewport without replacing its child/editor. The shared measured solver updates the retained node’s constraint.
pub fn fill_parent_height(self) -> Scrollable
pub fn fill_parent_height(self) -> Scrollable
Take the height the parent leaves: the rest of a column under a fixed bar, the whole of a grid row or a fixed-height container, including at the root of a window whose content has a max width.
pub fn with_edge_fade(self) -> Scrollable
pub fn with_edge_fade(self) -> Scrollable
Fade the content out at an edge while more of it can scroll in from
there (ui::surface::content_edge_fade against the ground it is
drawn on), so a cut-off line reads as “more below” rather than as
clipped. Nothing fades at an edge the content has reached.
pub fn with_persisted_offset(self, cell: Rc<Cell<(f32, f32)>>) -> Scrollable
pub fn with_persisted_offset(self, cell: Rc<Cell<(f32, f32)>>) -> Scrollable
The seeded offset is clamped to the content and viewport the first layout resolves, before the content is placed, so a restored offset past the end of shorter content never shows a blank frame.
pub fn with_cursor(self, cursor: Point) -> Scrollable
pub fn with_cursor(self, cursor: Point) -> Scrollable
Seed the most recent pointer position when rebuilding a retained view.
Mouse wheel and button events do not carry a position. A parent that recreates its scrollable every frame must therefore carry its last cursor into the replacement, otherwise a still click or wheel after a rebuild is incorrectly treated as being outside the viewport.
pub fn with_bottom_content_inset(self, px: f32) -> Scrollable
pub fn with_bottom_content_inset(self, px: f32) -> Scrollable
Reserve a clean bottom edge inside the viewport for a sticky-footer separation. Content is clipped above this lane and the effective viewport used by scrolling shrinks by the same amount, so the final content remains reachable.
pub fn with_compact_bottom_content_inset(
self,
max_viewport_height: f32,
px: f32,
) -> Scrollable
pub fn with_compact_bottom_content_inset( self, max_viewport_height: f32, px: f32, ) -> Scrollable
Reserve a larger clean bottom edge only for a compact resolved viewport. This is evaluated after layout, so callers need not guess how a max-height dialog will shrink on a short display.
pub fn content_viewport_rect(&self) -> Rect
pub fn content_viewport_rect(&self) -> Rect
The actual interactive/paint viewport after any active sticky-footer separation has been reserved.
pub fn set_content_size(&mut self, w: f32, h: f32)
pub fn set_viewport_size(&mut self, w: f32, h: f32)
pub fn offset_x(&self) -> f32
pub fn offset_y(&self) -> f32
pub fn max_offset_y(&self) -> f32
pub fn set_offset_y(&mut self, y: f32)
pub fn vertical_overflows(&self) -> bool
pub fn set_viewport_rect(&mut self, rect: Rect)
pub fn set_viewport_rect(&mut self, rect: Rect)
For a manually-driven (child-less) Scrollable, when the caller paints
content itself rather than through this widget’s draw. Pair with
Scrollable::set_content_size.
pub fn draw_bar_overlay( &self, scene: &mut Scene, transform: Affine, theme: &Theme, )
pub fn momentum_speed(&self) -> f32
pub fn scroll_by(&mut self, dx: f32, dy: f32)
pub fn fling(&mut self, vx: f32, vy: f32)
pub fn tick(&mut self, dt: f32)
pub fn with_focus_reveal(self) -> Scrollable
pub fn with_focus_reveal(self) -> Scrollable
Reveal newly focused controls while allowing manual scroll away from unchanged focus. Opt-in for form panels; ordinary scrolling is unchanged.
pub fn scroll_into_view(&mut self, x: f32, y: f32, w: f32, h: f32)
pub fn thumb_rect(&self, axis: ScrollAxis) -> Option<Rect>
pub fn thumb_rect(&self, axis: ScrollAxis) -> Option<Rect>
ScrollAxis::Both has no single thumb and always returns None.
Trait Implementations§
§impl ActionControls for Scrollable
impl ActionControls for Scrollable
§fn action_control_bindings(&self) -> Vec<ControlBindingMetadata>
fn action_control_bindings(&self) -> Vec<ControlBindingMetadata>
§fn has_action_control_bindings(&self) -> bool
fn has_action_control_bindings(&self) -> bool
control_action_bindings
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&mut self,
domain: &ControlDomain,
attachment: CustodyAttachment,
)
fn install_control_custody( &mut self, domain: &ControlDomain, attachment: CustodyAttachment, )
§fn take_control_invocation(&mut self) -> Option<ControlInvocation>
fn take_control_invocation(&mut self) -> Option<ControlInvocation>
§fn take_attributed_control_invocation(
&mut self,
) -> Option<(ControlInvocation, Option<InvocationId>)>
fn take_attributed_control_invocation( &mut self, ) -> Option<(ControlInvocation, Option<InvocationId>)>
Self::take_control_invocation, with the effect invocation the
intent continues when an effect’s handler or completion queued it:
the host applies it for that invocation’s invoker.§fn on_control_invocation_result(
&mut self,
address: &ActionAddress,
result: &Result<ResourceOperationStart, DoorError>,
)
fn on_control_invocation_result( &mut self, address: &ActionAddress, result: &Result<ResourceOperationStart, DoorError>, )
Accepted means queued, not completed; confirmation remains an error
while the host offers its normal confirmation UI. This notification
grants no document authority and must not retry the invocation itself.§fn control_action_bindings(&self) -> Vec<ControlBindingMetadata>
fn control_action_bindings(&self) -> Vec<ControlBindingMetadata>
metadata
to its descendants’ inventory.§fn refresh_control_action_availability(
&mut self,
allowed: &HashSet<ActionAddress>,
)
fn refresh_control_action_availability( &mut self, allowed: &HashSet<ActionAddress>, )
§fn has_pending_control_invocation(&self) -> bool
fn has_pending_control_invocation(&self) -> bool
§impl Widget for Scrollable
impl Widget for Scrollable
§fn is_focusable(&self) -> bool
fn is_focusable(&self) -> bool
Non-overflowing wrappers stay out of the tab order.
§fn needs_redraw(&self) -> bool
fn needs_redraw(&self) -> bool
Wheel activity damages the viewport immediately. During the opaque hold the thumb stays unchanged; only the fade itself needs new damage.
§fn is_layout_dirty(&self) -> bool
fn is_layout_dirty(&self) -> bool
A scroll demands apply_layout even though nothing changed size.
§fn layout_needs_measure(&self) -> bool
fn layout_needs_measure(&self) -> bool
scroll_dirty alone must NOT force a full compute_layout — only a
measure-dirty descendant does — or every scroll frame
re-solves the whole content tree.
§fn accessibility(&self) -> Option<AccessNode>
fn accessibility(&self) -> Option<AccessNode>
The meaningful label belongs to whatever it wraps.
§fn take_structure_change(&mut self) -> StructureChange
fn take_structure_change(&mut self) -> StructureChange
The view adds no structure of its own: a change its content can describe (a long list mounting the rows a scroll brought near) stays described.
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fn provide<'a>(&'a self, request: &mut Request<'a, '_>)
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fn primary_vertical_scroll(&self) -> Option<PrimaryScrollRegion>
fn apply_primary_vertical_scroll( &mut self, action: PrimaryScrollAction, ) -> PrimaryScrollResult
§fn child_clip_rect(&self) -> Option<Rect>
fn child_clip_rect(&self) -> Option<Rect>
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