Skip to main content

ModalDialog

Struct ModalDialog 

pub struct ModalDialog<C>
where C: Widget,
{ /* private fields */ }
Expand description

A modal dialog: a title, any content widget, and up to three footer actions, over a scrim that covers the window. Generic over the content type so callers pass any Widget without boxing.

Mounted in a retained tree, the content is laid out in the host’s own tree: a click on a field focuses it (and blurs the previous one), Tab runs through the content and then the footer actions inside the focus trap, and opening the dialog focuses its first control. A painted host that keeps the dialog outside its tree routes events with Self::handle_detached; the dialog then lays its content out itself.

Implementations§

§

impl<C> ModalDialog<C>
where C: Widget,

pub fn new(title: impl Into<String>, content: C) -> ModalDialog<C>

pub fn with_test_id(self, id: impl Into<String>) -> ModalDialog<C>

A stable address for inspection, headless scenarios and tilo-control.

pub fn open(self, open: bool) -> ModalDialog<C>

When closed, the dialog paints nothing and ignores input.

pub fn set_open(&mut self, open: bool)

Show or hide after construction; also toggles whether the dialog traps focus. Opening scrolls the body back to its top and lets the host focus the first control in it.

pub fn primary_action( self, label: impl Into<String>, on_click: impl FnMut() + 'static, ) -> ModalDialog<C>

The main action, the inverted button. Enter fires it unless it is destructive, when Enter is Cancel.

pub fn secondary_action( self, label: impl Into<String>, on_click: impl FnMut() + 'static, ) -> ModalDialog<C>

The other action, usually Cancel. Escape fires it when the dialog has no Self::on_dismiss.

pub fn tertiary_action( self, label: impl Into<String>, on_click: impl FnMut() + 'static, ) -> ModalDialog<C>

A third answer for a three-way question: Save / Don’t save / Cancel is primary_action("Save", ..), tertiary_action("Don't save", ..) and secondary_action("Cancel", ..). It stands apart from the other two, and Enter never fires it.

pub fn with_destructive_tertiary(self, on: bool) -> ModalDialog<C>

The tertiary action discards something (“Don’t save”): danger ink on a neutral control.

pub fn on_dismiss<F>(self, f: F) -> ModalDialog<C>
where F: FnMut() + 'static,

Fires on Escape, on a scrim click and on the close control. A dialog with a dismiss handler and no secondary action shows the close control.

pub fn with_destructive(self, on: bool) -> ModalDialog<C>

The primary action deletes, revokes or discards: it is a destructive button. As on macOS, Enter is then the safe answer (the secondary action, Cancel) and the sheet opens with the keyboard on it; the destructive action takes a click, or Tab and Space.

pub fn set_primary_enabled(&mut self, enabled: bool)

Whether the primary action can be taken. A disabled primary action is painted dimmed, is announced as disabled, leaves the focus order, and Enter does not fire it.

pub fn with_primary_enabled(self, enabled: bool) -> ModalDialog<C>

Self::set_primary_enabled on construction.

pub fn primary_enabled_if( self, gate: impl Fn(&C) -> bool + 'static, ) -> ModalDialog<C>

Enable the primary action only while gate holds, read every time the sheet is painted, announced or fired: a confirmation that waits for a typed phrase, a form that waits for a valid value. The gate gets the content, and may as well read the state the content’s fields write elsewhere (an app’s shared core it captures), so a form whose values live outside its widgets is gated the same way.

pub fn set_primary_label(&mut self, label: impl Into<String>)

The primary action’s label, for an action whose name follows the content (“Delete 3 photos”).

pub fn with_max_width(self, max_width: f64) -> ModalDialog<C>

Widest the sheet is drawn, in design pixels (default MODAL_MAX_WIDTH). Its height always follows its content.

pub fn set_max_width(&mut self, max_width: f64)

Self::with_max_width after construction.

pub fn invalidate_layout(&mut self)

Measure and place the content again: call after changing the content in a way that changes its size without changing its structure. A structure change the content reports (Widget::take_structure_dirty) does this by itself.

pub fn content(&self) -> &C

pub fn content_mut(&mut self) -> &mut C

pub fn dialog_rect(&self) -> Rect

pub fn primary_rect(&self) -> Rect

pub fn secondary_rect(&self) -> Rect

pub fn tertiary_rect(&self) -> Rect

pub fn close_rect(&self) -> Option<Rect>

The close control, when the dialog shows one.

pub fn body_rect(&self) -> Rect

The body: where the content shows, scrolled when it is taller.

pub fn scroll_offset(&self) -> f64

How far the body is scrolled.

pub fn is_open(&self) -> bool

pub fn primary_enabled(&self) -> bool

Whether the primary action can be taken now.

§

impl<C> ModalDialog<C>
where C: Widget + 'static,

pub fn handle_detached( &mut self, event: &WindowEvent, scale_factor: f64, modifiers: Modifiers, state: &mut Edits<'_>, path: &ExId, ) -> bool

Route an event to a dialog that a painted host owns outside its retained layout tree (it still reaches the dialog’s top-layer paint through Widget::children_mut).

Trait Implementations§

§

impl<C> Widget for ModalDialog<C>
where C: Widget + 'static,

§

fn as_any(&self) -> Option<&(dyn Any + 'static)>

Downcast to the concrete widget, for hosts and tests that reach a known widget through dyn Widget. Default None (a widget may borrow and so not be 'static); a widget opts in with Some(self), and a Decorator answers itself.
§

fn as_any_mut(&mut self) -> Option<&mut (dyn Any + 'static)>

§

fn set_platform_conventions(&mut self, conventions: PlatformConventions)

Receive host-selected platform conventions. The default propagates to retained children, keeping target-OS branches out of app code.
§

fn sync(&mut self, state: &(dyn Any + 'static), path: &(dyn Any + 'static))

Pull model state into this widget before layout. The default syncs the children Widget::children_mut returns; a widget overrides it only to read state of its own, or to sync children it does not expose there.
§

fn build_layout( &mut self, taffy: &mut TaffyTree, theme: &Theme, node_map: &mut HashMap<NodeId, *mut dyn Widget>, ) -> NodeId

§

fn adjust_layout_style( &mut self, taffy: &mut TaffyTree, node: NodeId, _text: &mut TextRenderer, ) -> bool

Adjust this node’s style using its allocated size, before final geometry is applied. Return true only when the style changed (or an inherited decision child hooks read). An override may measure its owned children through ordinary references, entering their callback binding when present. Never reenter descendants through the raw node map while borrowing their parent, change topology, or build another layout tree. The shared host solver visits every registered widget, repeats layout at most eight times and skips a frame that does not settle.
§

fn apply_layout(&mut self, taffy: &TaffyTree, node: NodeId, origin: Point)

Take the geometry layout gave this node. The default keeps none, for widgets that neither draw nor hit-test.
§

fn draw_overlay( &mut self, scene: &mut Scene, transform: Affine, text_renderer: &mut TextRenderer, theme: &Theme, presence: &PresenceCtx, )

Top-layer pass, run once after the whole draw recursion, so anything emitted here composites above every sibling regardless of tree order — the toolkit’s overlay mechanism for content that escapes its layout box (an open Dropdown, a popover). Default recurses children_mut.
§

fn handle_event(&mut self, event: &WindowEvent, ctx: &mut EventCtx<'_>)

Handle one input event with the runtime services for this retained node.
§

fn name(&self) -> &'static str

§

fn test_id(&self) -> Option<&str>

Stable id for the e2e test harness; None falls back to a path-based key. Must be unique across the live tree — the registry resolves on first match, so a duplicate shadows the second occurrence.
§

fn modal_capture(&self) -> Option<Rect>

Some(rect) when this subtree holds an open modal, its panel box. While any widget reports Some, the host suppresses its own global focus shortcuts and swallows unhandled pointer presses so nothing behind the modal is clickable. Containers MUST forward (the default does, via first Some among children).
§

fn children(&self) -> Vec<&dyn Widget>

§

fn for_each_child(&self, visitor: &mut dyn FnMut(&dyn Widget))

Allocation-free read-only child traversal. Existing custom containers inherit a compatibility adapter over Self::children; toolkit containers override this to walk their retained storage directly.
§

fn children_mut(&mut self) -> Vec<&mut dyn Widget>

§

fn take_structure_dirty(&mut self) -> bool

True if this subtree’s structural composition (children inserted/removed) changed since the last frame; the App rebuilds the taffy tree when so. Reading clears it. The default drains every retained child (no short-circuit, so no child keeps a stale flag) and reports whether any was dirty; a leaf has no children and reports false. A container that changes its own child list sets its own flag and ORs it with this traversal.
§

fn is_layout_dirty(&self) -> bool

Default true; widgets with a fixed intrinsic size should override to false unless a size-affecting mutation landed. Containers MUST forward: layout-dirty iff any descendant is.
§

fn layout_needs_measure(&self) -> bool

Whether a layout_dirty frame needs taffy to re-solve sizes (compute_layout) rather than just reposition already-solved boxes. Scrollable is the motivating override: it translates its origin in apply_layout without changing any taffy size, so re-solving on every scroll frame is pure waste.
§

fn needs_redraw(&self) -> bool

Default true (dirty every frame). Opt into incremental redraw by tracking a dirty: bool, setting it in handle_event/sync, and clearing it in mark_drawn(). Containers MUST forward: dirty iff any descendant is.
§

fn needs_animation_frame(&self) -> bool

App polls this in Event::AboutToWait; without it a curve would freeze partway until an unrelated event woke it again.
§

fn get_rect(&self) -> Rect

The rectangle this widget occupies. The default, for widgets that keep no geometry, is empty.
§

fn traps_focus(&self) -> bool

While any widget answers true, the host restricts Tab/directional focus to this subtree (wrapping at the ends) and restores the prior focus once it goes back to false. Default false.
§

fn accessibility(&self) -> Option<AccessNode>

Role, name/description/value, and AccessState. Default None means presentational: the node is skipped and children reparent onto the parent. State must be derived, not stored so it can’t drift from draw; names must already be i18n!-resolved.
§

fn perform_semantic_action( &mut self, target: &str, action: &Action, _: &mut Edits<'_>, _: &(dyn Any + 'static), ) -> bool

Handle an action addressed to a synthetic accessibility child created by this widget. target is the opaque stable value supplied through AccessNode::with_action_target. Read more
§

fn synthetic_accessibility_rect(&self, path: &[usize]) -> Option<Rect>

Geometry for an immediate-mode semantic child from AccessNode::children. The path is its child-index path beneath this widget’s accessibility node. Returning a rect lets AccessKit activation inject the same click as pointer input.
§

fn native_input_snapshot( &self, _state: &(dyn Any + 'static), _path: &(dyn Any + 'static), ) -> Option<Value>

Read-only state evidence for opt-in scheduled native input diagnostics. Called only around diagnostic inputs, never during ordinary input or paint. Keep this inexpensive and root-local; snapshots may be logged verbatim. This verifies widget state, not rendered pixels or display presentation.
§

fn view_only_scroll(&self, _event: &WindowEvent) -> bool

Opt in only when this wheel event changes scroll geometry and nothing else: no document edit, focus/selection, action availability, resource declaration, pending command or work that requires sync. The runner still lays out, paints and refreshes accessibility geometry. Unknown handlers stay on the full synchronization/publication path.
§

fn primary_vertical_scroll(&self) -> Option<PrimaryScrollRegion>

Explicit app-owned region; never search secondary children implicitly.
§

fn apply_primary_vertical_scroll( &mut self, _action: PrimaryScrollAction, ) -> PrimaryScrollResult

§

fn callback_binding(&self) -> Option<CallbackBinding>

Runtime binding inherited by descendants in a matching layout topology.
§

fn has_separate_document_owner(&self) -> bool

Whether this widget introduces a document owner distinct from the runner’s outer State. This is a compatibility check, never identity or authority for history access or restore. Read more
§

fn history_owner(&self) -> Option<HistoryOwner>

Opaque actual custody for framework History source registration.
§

fn record_owners(&self) -> Vec<HistoryOwner>

Records this widget keeps open beside the document it shows, each synced on its own route: a framework app’s records in the person’s own room (crate::record::person). They take no part in this widget’s history or controls.
§

fn provide<'a>(&'a self, _request: &mut Request<'a, '_>)

Answer a request for a capability this widget takes part in (see capability). Declare capabilities with crate::provides!.
§

fn provide_mut<'a>(&'a mut self, _request: &mut RequestMut<'a, '_>)

Exclusive counterpart to Widget::provide.
§

fn mount_native_views(&mut self, host: &NativeViewHost<'_>)

Attach native child views through this owner’s retained lifecycle topology. Read more
§

fn unmount_native_views(&mut self)

Tear native children down while their parent window still exists.
§

fn native_view_frame_start(&mut self)

Begin a native-view frame through this owner’s retained lifecycle topology.
§

fn set_interaction_environment(&mut self, environment: InteractionEnvironment)

Receive the host’s current input capabilities. The default propagates through retained containers, so app code does not need device branches.
§

fn update( &mut self, state: &(dyn Any + 'static), path: &(dyn Any + 'static), ) -> bool

Notice, between frames, state that lives outside the document (a chrome revision, a momentum scroll still ticking) and report whether anything changed. The default updates every child Widget::children_mut returns, without short-circuiting, so a container never freezes its descendants at build-time state; a widget overrides it to check state of its own and then forward.
§

fn settle(&mut self, edits: &mut Edits<'_>, path: &ExId)

Apply, after the sync pass, what the widget took up there and must write: a worker’s answer, a chooser’s file, an event a child queued. Writes go only through typed actions on edits (a resource’s dispatcher); the host syncs again when the document changed. The default settles the children Widget::children_mut returns.
§

fn measure( &mut self, _known: Size<Option<f32>>, _available: Size<AvailableSpace>, _text_renderer: &mut TextRenderer, ) -> Size<f32>

§

fn layout_info(&self) -> Option<LayoutInfo>

Read-only resolved decisions for widgets with an explicit layout policy. None means the widget has no such policy; ordinary manual widgets remain valid. Values are available after build/settlement and carry real origins.
§

fn draw( &mut self, _scene: &mut Scene, _transform: Affine, _text_renderer: &mut TextRenderer, _theme: &Theme, _presence: &PresenceCtx, )

Paint into scene. The default paints nothing.
§

fn observe_physical_input(&mut self, _input: PhysicalInput)

Observe this app’s ordinary foreground physical input before framework shortcuts consume it. Keep feedback ephemeral; this is not an input grant.
§

fn local_resource_operation_handlers(&self) -> &'static [&'static str]

Effect/view operation type ids this widget can actually dispatch. Read more
§

fn resource_operation_handlers(&self) -> HashSet<String>

§

fn reveal_descendant(&mut self, target: *const dyn Widget) -> bool

Reveal a newly keyboard-focused descendant inside any enclosing viewport. Containers override this to scroll; ordinary widgets simply recurse toward the target and report whether it was found.
§

fn test_rects(&self) -> Vec<(String, Rect)>

Named hit rects for widgets that paint several affordances into one rect instead of composing children. Same space as Widget::get_rect; zero-area entries are dropped.
§

fn child_clip_rect(&self) -> Option<Rect>

Absolute logical clip applied to ordinary children during painting and pointer routing. Inspectors and enclosing scroll regions must respect this boundary instead of treating clipped descendants as visible extent.
§

fn take_action_palette_request(&mut self) -> Option<ActionAddress>

One-shot request to open the host’s action palette directly at a typed resource action. Parameter collection and permission checks remain host policy; widgets only name an address already present in resources().
§

fn take_search_request(&mut self) -> bool

One-shot request to open the host’s search palette, the same one the platform search shortcut opens. An app’s own search button latches it so search stays one shared host surface rather than an app overlay.
§

fn cursor_shape(&self, _point: Point) -> Option<CursorIcon>

point is logical coords, same space as Widget::get_rect; None defers to the default arrow. The host hit-tests the whole tree via node_map and picks the smallest-area claim, so containers need not override this.
§

fn claims_raw_touch(&self, _point: Point) -> bool

Opt out of touch-to-pointer emulation for contacts that begin at point (logical coords, same space as Widget::get_rect). Read more
§

fn tooltip(&self) -> Option<&str>

Revealed after a dwell over the widget’s rect, via the toolkit’s one tooltip mechanism (crate::widget::tooltip::TooltipHost), hit-tested like cursor_shape so containers need not forward it. An icon-only control should also use this as its accessible name.
§

fn tooltip_side(&self) -> TooltipSide

Which side of the control its tooltip goes: below by default, beside it for a control in a vertical rail.
§

fn tooltip_target_at(&self, point: Point) -> Option<(Rect, String)>

§

fn is_focusable(&self) -> bool

§

fn is_default_keyboard_focus(&self) -> bool

Preferred control when its app is explicitly activated without a valid saved control. Hosts still enforce visibility, enabled state and scope.
§

fn keyboard_input_scope(&self) -> Option<u64>

Exact app instance whose non-text shortcuts this subtree owns when activation has no control target. Unbound desktop chrome may declare the active tab; component boundaries default to their captured owner.
§

fn set_focus(&mut self, _focused: bool)

§

fn set_invalid(&mut self, _invalid: bool)

The form’s validation verdict for this control, set by Field::with_error: an invalid control edges itself in danger ink and reports invalid to assistive technology. Controls without a field face ignore it.
§

fn focus_requested(&mut self, target: Option<NodeId>, tree: &TaffyTree)

An explicit runner focus request, after resolving the actual keyboard owner. Retained flags and layout restoration are not user gestures. Containers can observe this to reveal the owning viewport.
§

fn is_focused(&self) -> bool

§

fn wants_tab_input(&self) -> bool

Whether a focused widget owns Tab instead of the host’s focus traversal. This is deliberately opt-in: ordinary form fields and controls retain platform-standard Tab/Shift+Tab navigation, while a code editor or terminal can receive the key for indentation or completion.
§

fn ime_cursor_rect(&self) -> Option<Rect>

Caret rectangle for the platform input method, in window-logical coordinates. Returning Some enables IME for the focused widget and positions its candidate window; non-text controls keep the default None and therefore disable IME.
§

fn focus_synthetic_accessibility(&mut self, _path: &[usize]) -> bool

Move this widget’s own immediate-mode focus to a synthetic semantic child. Retained widgets continue to use the ordinary taffy focus path.
§

fn accessibility_child_parent(&self, _child_index: usize) -> Option<usize>

Reparent one retained children entry beneath a synthetic child returned by accessibility. The returned index addresses AccessNode::children for this frame. Collections use this to place a real interactive row delegate inside its virtual ListItem/TreeItem instead of exporting a duplicate.
§

fn accessibility_child_path(&self, child_index: usize) -> Option<Vec<usize>>

Reparent one retained children entry beneath a nested path of synthetic children returned by accessibility. Read more
§

fn accessibility_represents_child(&self, _child_index: usize) -> bool

Whether one retained children entry is already represented in this widget’s own synthetic accessibility tree, so the bridge must not export it a second time. A host that publishes a child’s semantics itself (to add its own controls inside the same dialog) answers true for that child; assistive technology then sees one copy, not two.
§

fn perform_action( &mut self, _action: &Action, _key_path: &[u64], _state: &mut Edits<'_>, _path: &(dyn Any + 'static), ) -> bool

Perform an accessibility Action on this widget, or on one of its synthetic accessibility nodes. May mutate the CRDT like handle_event. Read more
§

fn is_enabled(&self) -> bool

A disabled (false) widget is excluded from focus traversal, must reject input in handle_event, and renders dimmed (see DISABLED_ALPHA).
§

fn ime_requires_deferred_ack(&self) -> bool

This field needs a host that consumes deferred receipts. Ordinary native Wayland windows must not advertise it until they have that delivery path.
§

fn start_deferred_text(&mut self) -> Option<Receipt>

Begin one bounded deferred session after explicit host consent, preserving the existing original-field fingerprint. This grants no microphone access.
§

fn commit_deferred_text(&mut self, text: &str) -> Option<Receipt>

A private asynchronous final. None leaves ordinary synchronous IME dispatch to the host. A receipt binds this original field and must be acknowledged before the host releases its private recovery transcript.
§

fn ime_purpose(&self) -> Option<ImePurpose>

The focused widget wants platform text input (Wayland text-input-v3, native IMEs elsewhere). None is intentionally the default: enabling an IME for buttons, canvas tools or games makes the compositor raise an on-screen keyboard over content that cannot accept the committed text. Read more
§

fn ime_multiline(&self) -> bool

Whether the original focused editor accepts line feeds as text. This is field policy, never inferred from a multiline accessibility presentation. Wrappers inherit only one unambiguous child at their active IME caret.
§

fn ime_edit_fingerprint(&self, key: &[u8; 32]) -> Option<[u8; 32]>

Opaque local invalidation of deferred input, including selection edits that leave the caret rectangle unchanged. The host supplies an ephemeral secret key; no text or selection is retained in the resulting digest. The default shares the accessibility door and excludes protected or read-only controls. Text controls can override it to avoid cloning text.
§

fn presented(&self) -> bool

Default true; the exception is a widget standing in for a process that has started but not drawn. Must latch: once true, never false again for the same content, or an un-presenting widget would make a window vanish mid-resize. What shows meanwhile is decided by Widget::opening.
§

fn opening(&self) -> bool

True once waiting long enough, while not yet presented, that showing nothing would read as broken. Delayed so a fast open never flashes an indicator.
§

fn text_review(&self) -> Option<(usize, String)>

(caret_byte, text), byte offset on a char boundary. The host diffs this before/after an event so caret-only moves (arrows, Home/End) get announced, not just typing.
§

fn on_external_event( &mut self, _payload: &str, _state: &mut Edits<'_>, _root: &(dyn Any + 'static), )

Delivers an out-of-band string payload from crate::app::UserEvent::External (e.g. a worker thread streaming output into a status log). Default no-op; the App redraws and re-syncs after dispatch, so mutating state here is enough.
§

fn on_nav_gesture( &mut self, dir: NavDirection, state: &(dyn Any + 'static), path: &(dyn Any + 'static), ) -> bool

Global back/forward gesture (swipe/edge-pull), recognised by crate::gesture::NavGestureRecognizer and delivered to the whole tree; return true once consumed. Default forwards to children, so a widget that owns history becomes swipe-navigable for free.
§

fn nav_availability(&self) -> NavAvailability

Which directions Self::on_nav_gesture would consume now. A widget that owns history overrides this beside on_nav_gesture.
§

fn take_focus_reset(&mut self) -> bool

One-shot (reading MUST clear it) signal to move focus to this subtree’s first focusable widget after the next rebuild. Only consulted under crate::app::App::autofocus_on_structure_change; a wizard raises it on step transitions.
§

fn take_accessibility_request(&mut self) -> Option<AccessibilityRequest>

One-shot (reading MUST clear it) request to change the window’s accessibility preferences, raised by a control the person used. The host applies it before the next frame. Default forwards the first request found among the children.
§

fn dev_route(&self) -> Option<RouteSnapshot>

Route history when this widget, or one it contains, is a Router. Read more
§

fn restore_dev_route(&mut self, route: &RouteSnapshot) -> bool

Put route back. Returns whether a router in this subtree accepted it. Read more
§

fn appearance_intent(&self) -> Option<AppearanceIntent>

Theme/high-contrast/reduced-motion/scale, polled under crate::app::App::appearance_reconcile — how a settings pane re-themes the running app live without a back-channel. Level-triggered; the App recurses Self::children itself, so containers need not forward it. First Some wins.
§

fn set_motion_reduced(&mut self, reduced: bool)

Apply the effective reduced-motion preference before the host asks this subtree whether it needs another animation frame. The default forwards recursively, making the preference a framework policy instead of an optional convention that every container has to remember to implement. Read more
§

fn needs_idle_sync(&self) -> bool

Whether sync still needs to run on idle frames without input or collab events — e.g. waiting out a document-adoption grace window.
§

fn take_committed_action(&mut self) -> Option<Vec<ChangeHash>>

The affordance-driven twin of the Ctrl+K palette: when a widget’s own control dispatches the same tilo_actions action its ActionSpec exports, it reports the document heads captured just before here, so the host can record one undo boundary the same way a palette dispatch does. Rising-edge: reading MUST clear it.
§

fn keeps_undo_step_open(&self) -> bool

Whether the undo step this widget’s last reported boundary opened stays open for the actions that continue it — the rest of a word typed a keystroke at a time. A hosted component then closes the step at the widget’s next boundary, or before an undo, a save or a merge, instead of after this event. Answered by the widget itself, never its children.
§

fn set_undo_status(&mut self, _status: &mut dyn FnMut() -> UndoStatus)

Host → widget: the live state of the undo history, published once per frame to every laid-out widget. Read more
§

fn take_undo_request(&mut self) -> Option<UndoRequest>

Widget → host: an undo or redo the user asked for. Read more
§

fn handle_local_undo_request(&mut self, request: UndoRequest) -> bool

Offer a host keyboard undo/redo shortcut to focused widget-local history before the application document consumes it. Read more
§

fn apply_room_action( &mut self, _doc: &mut Edits<'_>, _type_id: &str, _payload: &[u8], ) -> bool

Apply an action another app in this room published, if this app owns the document — lets an app address a document it doesn’t hold by saying what should happen instead of writing bytes directly, keeping each document to one writer. An unrecognised type_id is silently declined, not an error.
§

fn start_operation( &mut self, op: &ResourceOperation<'_>, doc: &mut Edits<'_>, path: &ExId, ) -> Result<Option<ResourceOperationStart>, String>

Admit an exported effect or view operation: the one entry every handler implements. Document operations never enter it. Read more
§

fn semantic_readers(&self) -> &'static [RegisteredSemanticReader]

Inert immutable-reader registrations owned by this actual widget. Registration alone supplies no qualified owner frame or disclosure.
§

fn poll_resource_operation( &mut self, invocation: InvocationId, cancellation_requested: bool, doc: &AutoCommit, path: &ExId, ) -> Option<InvocationUpdate>

Poll one admitted operation without blocking the UI thread. Read more
§

fn wants_pointer_capture(&self) -> bool

§

fn next_wake_deadline(&self) -> Option<Instant>

Earliest wall-clock deadline at which this subtree needs a sync/redraw even if there is no input. Unlike needs_animation_frame, this keeps the event loop asleep until the requested instant and is appropriate for filesystem/status polling rather than animation.
§

fn take_structure_change(&mut self) -> StructureChange

Self::take_structure_dirty, saying whether the frame’s damage can still describe the rebuild (StructureChange::Described). Reading clears what take_structure_dirty clears; the two must agree on whether there is a change. The default is the flag, as a StructureChange::Rebuild: only a widget that knows every pixel its change touches lands in its own damage says less, and a container forwards a child’s StructureChange::Described only by overriding this.
§

fn has_pending_visual_work(&self) -> bool

Work already requested by this view whose completion will replace a placeholder. Unlike animations, this can be awaited by still captures.
§

fn has_transient_feedback(&self) -> bool

Temporary feedback currently presented, such as a save acknowledgement. Captures may intentionally include it; scene-invariance checks can wait for it to disappear separately from unfinished placeholder work.
§

fn collect_damage(&self, regions: &mut Vec<Rect>)

Logical-pixel bounds whose visual output differs from the last frame. Read more
§

fn damage_covers_own_box(&self) -> bool

Whether, after this frame’s draw, this widget’s own Self::collect_damage covers every pixel a relayout changed by moving or resizing its layout box: a host that repaints where moved widgets were and are may then leave this widget’s box to it (its children’s boxes still count). A block editor that grew by a paragraph says where its blocks were and are; the default does not claim it.
§

fn mark_drawn(&mut self)

Called after this widget’s scene lands in the composed frame, to clear a dirty flag. Default forwards to children.
§

fn release_scene_cache(&mut self)

Release retained encoded-scene storage in this subtree without marking its visual/model state dirty. Outer caches call this after a successful reuse: while the outer display list is authoritative, keeping byte-for-byte descendant encodings only duplicates memory. A later outer rebuild causes descendants to record/cache normally.
§

fn paint_bounds(&self) -> Rect

Everything this widget paints, children included; draw_child skips the draw when it misses the viewport. Override for widgets that paint past their own rect.

Auto Trait Implementations§

§

impl<C> Freeze for ModalDialog<C>
where C: Freeze,

§

impl<C> !RefUnwindSafe for ModalDialog<C>

§

impl<C> !Send for ModalDialog<C>

§

impl<C> !Sync for ModalDialog<C>

§

impl<C> Unpin for ModalDialog<C>
where C: Unpin,

§

impl<C> UnsafeUnpin for ModalDialog<C>
where C: UnsafeUnpin,

§

impl<C> !UnwindSafe for ModalDialog<C>

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
§

impl<T> AudiencePresentationWidgetExt for T
where T: Widget + ?Sized,

§

fn audience_presentation_request(&self) -> Option<AudiencePresentationRequest>

§

fn on_audience_presentation_changed(&mut self, active: bool)

§

fn draw_audience_presentation( &mut self, scene: &mut Scene, transform: Affine, text_renderer: &mut TextRenderer, theme: &Theme, rect: Rect, ) -> bool

§

fn handle_audience_presentation_event( &mut self, event: &WindowEvent, state: &mut Edits<'_>, path: &ExId, ) -> bool

§

fn on_audience_presentation_closed(&mut self)

Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> CompleteContentWidgetExt for T
where T: Widget + ?Sized,

§

fn complete_content_size(&self) -> Option<Size>

§

fn draw_complete_content( &mut self, scene: &mut Scene, bounds: Rect, transform: Affine, text_renderer: &mut TextRenderer, theme: &Theme, presence: &PresenceCtx, ) -> bool

§

impl<T> Downcast<T> for T

§

fn downcast(&self) -> &T

§

impl<T> Downcast for T
where T: Any,

§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
§

impl<T> FloatingSurfaceWidgetExt for T
where T: Widget + ?Sized,

§

fn on_floating_surface_focus_changed(&mut self, id: Option<&str>, focused: bool)

§

fn on_floating_surface_ime_source_changed(&mut self, id: Option<&str>)

§

fn on_floating_surface_event_source(&mut self, id: Option<&str>)

§

fn floating_surface_accessibility(&self, id: &str) -> Option<AccessNode>

§

fn perform_floating_surface_accessibility_action( &mut self, id: &str, target: &str, action: &Action, state: &mut Edits<'_>, path: &ExId, ) -> bool

§

fn floating_surface_ime(&self, id: &str) -> Option<(ImePurpose, Rect)>

§

fn take_floating_surface_request(&mut self) -> Option<FloatingSurfaceRequest>

§

fn take_capture_studio_request(&mut self) -> Option<CaptureMode>

§

fn take_floating_surface_source_updates(&mut self) -> Vec<(String, Rect)>

§

fn draw_floating_surfaces( &mut self, scene: &mut Scene, transform: Affine, text_renderer: &mut TextRenderer, theme: &Theme, presence: &PresenceCtx, )

§

fn draw_floating_surface( &mut self, id: &str, scene: &mut Scene, transform: Affine, text_renderer: &mut TextRenderer, theme: &Theme, presence: &PresenceCtx, ) -> bool

§

fn floating_surface_presentations(&self) -> Vec<FloatingSurfacePresentation>

§

fn active_floating_surface_ids(&self) -> Vec<String>

§

fn set_floating_surface_bounds(&mut self, bounds: Rect)

§

fn on_floating_surface_host_message( &mut self, message: &FloatingSurfaceHostMessage, )

Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T> FullscreenWidgetExt for T
where T: Widget + ?Sized,

Source§

impl<W> HostDelivery for W
where W: Widget + ?Sized,

Source§

fn start_encoded( &mut self, kind: OperationKind, type_id: &str, payload: &[u8], doc: &mut AutoCommit, path: &ExId, ) -> Result<Option<Effected>, String>

Start the encoded operation (type_id, payload) of kind. Read more
Source§

fn deliver_control( &mut self, kind: OperationKind, control: &str, doc: &mut AutoCommit, path: &ObjId, ) -> Result<Option<Effected>, String>

Hand back the invocation of the toolkit control control (its id, as its tilo.control: resource names it). Read more
§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
§

impl<T> Pointable for T

§

const ALIGN: usize

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
§

impl<T, S> SimdFrom<T, S> for T
where S: Simd,

§

fn simd_from(_simd: S, value: T) -> T

§

impl<F, T, S> SimdInto<T, S> for F
where T: SimdFrom<F, S>, S: Simd,

§

fn simd_into(self, simd: S) -> T

Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<T> Upcast<T> for T

§

fn upcast(&self) -> Option<&T>

§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

impl<T> ErasedDestructor for T
where T: 'static,