Struct CodeEditor
pub struct CodeEditor { /* private fields */ }Expand description
Wraps the multiline TextInput core and enables its gutter +
syntax-highlight path, so all caret/selection/clipboard/undo/IME/a11y
behaviour is the one shared implementation.
Implementations§
§impl CodeEditor
impl CodeEditor
pub fn new(path: Vec<PathSegment>) -> CodeEditor
pub fn new(path: Vec<PathSegment>) -> CodeEditor
CRDT-bound at path (mirrors TextInput::new). Bind the backing
Automerge Text object with CodeEditor::bind_text.
pub fn local() -> CodeEditor
pub fn local() -> CodeEditor
Non-CRDT, owns its own string — read with CodeEditor::value,
observe edits with CodeEditor::take_dirty.
pub fn read_only(self) -> CodeEditor
pub fn read_only(self) -> CodeEditor
Source a person reads, selects and copies but does not edit (a diff, a generated file, a log). Keys that would change the text do nothing; assistive technology hears it as read-only.
pub fn set_read_only(&mut self, read_only: bool)
pub fn set_read_only(&mut self, read_only: bool)
Self::read_only after construction.
pub fn is_read_only(&self) -> bool
pub fn with_accessible_name(self, name: &str) -> CodeEditor
pub fn with_accessible_name(self, name: &str) -> CodeEditor
What the editor is called to assistive technology (“Query”, “Response body”).
pub fn with_min_lines(self, lines: usize) -> CodeEditor
pub fn with_min_lines(self, lines: usize) -> CodeEditor
At least lines lines tall, however short the source.
pub fn with_max_lines(self, lines: usize) -> CodeEditor
pub fn with_max_lines(self, lines: usize) -> CodeEditor
At most lines lines tall; longer source scrolls inside.
pub fn with_diagnostics(self, diagnostics: Vec<Diagnostic>) -> CodeEditor
pub fn with_diagnostics(self, diagnostics: Vec<Diagnostic>) -> CodeEditor
Show diagnostics (replacing any shown before).
pub fn set_diagnostics(&mut self, diagnostics: Vec<Diagnostic>)
pub fn set_diagnostics(&mut self, diagnostics: Vec<Diagnostic>)
Replace the diagnostics shown (a checker ran again).
pub fn diagnostics(&self) -> &[Diagnostic]
pub fn diagnostic_at(&self, point: Point) -> Option<&Diagnostic>
pub fn diagnostic_at(&self, point: Point) -> Option<&Diagnostic>
The diagnostic under point, if any: the most severe one whose
range covers the byte there.
pub fn with_highlighter(self, h: Box<dyn Highlighter>) -> CodeEditor
pub fn with_highlighter(self, h: Box<dyn Highlighter>) -> CodeEditor
The editor owns rendering/caret/selection; this owns only the per-line lexing.
pub fn set_highlighter(&mut self, h: Option<Box<dyn Highlighter>>)
pub fn with_language(self, lang: Language) -> CodeEditor
pub fn with_language(self, lang: Language) -> CodeEditor
A no-op highlighter for Language::PlainText.
pub fn with_tab_width(self, n: usize) -> CodeEditor
pub fn with_tab_width(self, n: usize) -> CodeEditor
0 inserts a literal \t.
pub fn with_gutter(self, on: bool) -> CodeEditor
pub fn with_current_line_highlight(self, on: bool) -> CodeEditor
pub fn with_initial_value(self, s: &str) -> CodeEditor
pub fn with_initial_value(self, s: &str) -> CodeEditor
Caret parked at the end; not counted as an edit.
pub fn with_placeholder(self, hint: &str) -> CodeEditor
pub fn with_id(self, id: &str) -> CodeEditor
pub fn with_id(self, id: &str) -> CodeEditor
A stable id for the e2e harness.
pub fn bind_text(&mut self, obj: ExId)
pub fn bind_text(&mut self, obj: ExId)
Show the text object obj, read on every sync. Edits stay local
for the owner to take (Self::take_dirty) and submit as actions.
pub fn clear_text_binding(&mut self)
pub fn clear_text_binding(&mut self)
Detach the bound text, keeping what is shown.
pub fn pull(&mut self, doc: &mut AutoCommit)
pub fn pull(&mut self, doc: &mut AutoCommit)
For a host outside the taffy tree calling each frame instead of
the Widget::sync pass. No-op until bind_text.
Stamps inserted runs with this author id (peer-attribution highlight).
pub fn value(&self) -> &str
pub fn cursor_pos(&self) -> usize
pub fn set_cursor_pos(&mut self, pos: usize)
pub fn set_selection(&mut self, anchor: usize, cursor: usize)
pub fn set_selection(&mut self, anchor: usize, cursor: usize)
[anchor, cursor) in bytes; anchor == cursor clears it. Used
by a host driving click+drag selection.
pub fn selection(&self) -> Option<(usize, usize)>
pub fn goto_line(&mut self, line_1based: usize)
pub fn select_all(&mut self)
pub fn take_dirty(&mut self) -> Option<String>
pub fn line_count(&self) -> usize
pub fn set_focused(&mut self, on: bool)
pub fn is_focused(&self) -> bool
pub fn set_rect(&mut self, rect: Rect)
pub fn set_rect(&mut self, rect: Rect)
For embedding outside the taffy tree (a monolithic immediate-mode
host). Pairs with draw_embedded.
pub fn rect(&self) -> Rect
pub fn caret_rect(&self, theme: &Theme, byte: usize) -> Rect
pub fn caret_rect(&self, theme: &Theme, byte: usize) -> Rect
A host uses this to align a gutter marker with a source line
(caret_rect(theme, line_start)).
pub fn selection_rects(
&self,
theme: &Theme,
start: usize,
end: usize,
) -> Vec<Rect>
pub fn selection_rects( &self, theme: &Theme, start: usize, end: usize, ) -> Vec<Rect>
One rect per visual row; a host draws a diagnostic squiggle along each rect’s bottom edge.
pub fn line_height(&self) -> f64
pub fn gutter_width(&self) -> f64
pub fn byte_at_point(&self, point: Point) -> usize
pub fn byte_at_point(&self, point: Point) -> usize
Hover hit-test.
pub fn draw_embedded(
&mut self,
scene: &mut Scene,
transform: Affine,
text_renderer: &mut TextRenderer,
theme: &Theme,
)
pub fn draw_embedded( &mut self, scene: &mut Scene, transform: Affine, text_renderer: &mut TextRenderer, theme: &Theme, )
A monolithic host that owns its own layout calls set_rect
then this each frame.
pub fn set_pointer(&mut self, point: Option<Point>)
pub fn set_pointer(&mut self, point: Option<Point>)
For an embedded host that routes the pointer itself: where it is
(window coordinates), or None when it left. The diagnostic under it
shows its message in Self::draw_diagnostic_card.
pub fn draw_diagnostic_card(
&self,
scene: &mut Scene,
transform: Affine,
text_renderer: &mut TextRenderer,
theme: &Theme,
window: Rect,
)
pub fn draw_diagnostic_card( &self, scene: &mut Scene, transform: Affine, text_renderer: &mut TextRenderer, theme: &Theme, window: Rect, )
For an embedded host: paint the message of the diagnostic under the
pointer from its own top-layer pass, kept inside window.
pub fn inner(&self) -> &TextInput
pub fn inner_mut(&mut self) -> &mut TextInput
Trait Implementations§
Source§impl EditsText for CodeEditor
impl EditsText for CodeEditor
Source§fn show_text(&mut self, obj: ObjId)
fn show_text(&mut self, obj: ObjId)
obj, reading it on every sync, and keep edits
out of the document.Source§fn take_edited(&mut self) -> Option<String>
fn take_edited(&mut self) -> Option<String>
Source§fn reset_text(&mut self, text: &str)
fn reset_text(&mut self, text: &str)
text, which is not a user edit.Source§fn shown_text(&self) -> &str
fn shown_text(&self) -> &str
§impl PublishesPresence for CodeEditor
impl PublishesPresence for CodeEditor
§fn presence_key(&self) -> Option<PresenceKey>
fn presence_key(&self) -> Option<PresenceKey>
§fn presence_payload(&self) -> Option<(PresenceKey, PresencePayload)>
fn presence_payload(&self) -> Option<(PresenceKey, PresencePayload)>
§impl UndoPoints for CodeEditor
impl UndoPoints for CodeEditor
§impl Widget for CodeEditor
impl Widget for CodeEditor
§fn provide<'a>(&'a self, request: &mut Request<'a, '_>)
fn provide<'a>(&'a self, request: &mut Request<'a, '_>)
capability). Declare capabilities with crate::provides!.§fn provide_mut<'a>(&'a mut self, request: &mut RequestMut<'a, '_>)
fn provide_mut<'a>(&'a mut self, request: &mut RequestMut<'a, '_>)
Widget::provide.§fn sync(&mut self, state: &(dyn Any + 'static), path: &(dyn Any + 'static))
fn sync(&mut self, state: &(dyn Any + 'static), path: &(dyn Any + 'static))
Widget::children_mut returns; a widget overrides it only to
read state of its own, or to sync children it does not expose there.§fn update(
&mut self,
state: &(dyn Any + 'static),
path: &(dyn Any + 'static),
) -> bool
fn update( &mut self, state: &(dyn Any + 'static), path: &(dyn Any + 'static), ) -> bool
Widget::children_mut returns, without short-circuiting, so a
container never freezes its descendants at build-time state; a widget
overrides it to check state of its own and then forward.fn build_layout( &mut self, taffy: &mut TaffyTree, theme: &Theme, node_map: &mut HashMap<NodeId, *mut dyn Widget>, ) -> NodeId
fn measure( &mut self, known: Size<Option<f32>>, available: Size<AvailableSpace>, text_renderer: &mut TextRenderer, ) -> Size<f32>
§fn apply_layout(&mut self, taffy: &TaffyTree, node: NodeId, origin: Point)
fn apply_layout(&mut self, taffy: &TaffyTree, node: NodeId, origin: Point)
§fn draw(
&mut self,
scene: &mut Scene,
transform: Affine,
text_renderer: &mut TextRenderer,
theme: &Theme,
presence: &PresenceCtx,
)
fn draw( &mut self, scene: &mut Scene, transform: Affine, text_renderer: &mut TextRenderer, theme: &Theme, presence: &PresenceCtx, )
scene. The default paints nothing.§fn draw_overlay(
&mut self,
scene: &mut Scene,
transform: Affine,
text_renderer: &mut TextRenderer,
theme: &Theme,
presence: &PresenceCtx,
)
fn draw_overlay( &mut self, scene: &mut Scene, transform: Affine, text_renderer: &mut TextRenderer, theme: &Theme, presence: &PresenceCtx, )
draw
recursion, so anything emitted here composites above every sibling
regardless of tree order — the toolkit’s overlay mechanism for
content that escapes its layout box (an open Dropdown, a
popover). Default recurses children_mut.§fn handle_event(&mut self, event: &WindowEvent, ctx: &mut EventCtx<'_>)
fn handle_event(&mut self, event: &WindowEvent, ctx: &mut EventCtx<'_>)
fn name(&self) -> &'static str
§fn test_id(&self) -> Option<&str>
fn test_id(&self) -> Option<&str>
None falls back to a path-based
key. Must be unique across the live tree — the registry resolves on
first match, so a duplicate shadows the second occurrence.§fn get_rect(&self) -> Rect
fn get_rect(&self) -> Rect
§fn layout_needs_measure(&self) -> bool
fn layout_needs_measure(&self) -> bool
layout_dirty frame needs taffy to re-solve sizes
(compute_layout) rather than just reposition already-solved boxes.
Scrollable is the motivating override: it translates its origin
in apply_layout without changing any taffy size, so re-solving on
every scroll frame is pure waste.§fn cursor_shape(&self, point: Point) -> Option<CursorIcon>
fn cursor_shape(&self, point: Point) -> Option<CursorIcon>
point is logical coords, same space as Widget::get_rect;
None defers to the default arrow. The host hit-tests the whole
tree via node_map and picks the smallest-area claim, so containers
need not override this.fn is_focusable(&self) -> bool
fn set_focus(&mut self, focused: bool)
fn is_focused(&self) -> bool
§fn wants_tab_input(&self) -> bool
fn wants_tab_input(&self) -> bool
§fn ime_cursor_rect(&self) -> Option<Rect>
fn ime_cursor_rect(&self) -> Option<Rect>
Some enables IME for the focused widget and
positions its candidate window; non-text controls keep the default
None and therefore disable IME.§fn ime_purpose(&self) -> Option<ImePurpose>
fn ime_purpose(&self) -> Option<ImePurpose>
text-input-v3, native IMEs elsewhere). None is intentionally the
default: enabling an IME for buttons, canvas tools or games makes the
compositor raise an on-screen keyboard over content that cannot accept
the committed text. Read more§fn ime_multiline(&self) -> bool
fn ime_multiline(&self) -> bool
§fn ime_edit_fingerprint(&self, key: &[u8; 32]) -> Option<[u8; 32]>
fn ime_edit_fingerprint(&self, key: &[u8; 32]) -> Option<[u8; 32]>
§fn accessibility(&self) -> Option<AccessNode>
fn accessibility(&self) -> Option<AccessNode>
AccessState. Default None means
presentational: the node is skipped and children reparent onto the
parent. State must be derived, not stored so it can’t drift from
draw; names must already be i18n!-resolved.§fn perform_action(
&mut self,
action: &Action,
_key_path: &[u64],
state: &mut Edits<'_>,
path: &(dyn Any + 'static),
) -> bool
fn perform_action( &mut self, action: &Action, _key_path: &[u64], state: &mut Edits<'_>, path: &(dyn Any + 'static), ) -> bool
Action on this
widget, or on one of its synthetic accessibility nodes. May mutate
the CRDT like handle_event. Read morefn wants_pointer_capture(&self) -> bool
§fn text_review(&self) -> Option<(usize, String)>
fn text_review(&self) -> Option<(usize, String)>
(caret_byte, text), byte offset on a char boundary. The host diffs
this before/after an event so caret-only moves (arrows, Home/End)
get announced, not just typing.§fn native_input_snapshot(
&self,
_state: &(dyn Any + 'static),
_path: &(dyn Any + 'static),
) -> Option<Value>
fn native_input_snapshot( &self, _state: &(dyn Any + 'static), _path: &(dyn Any + 'static), ) -> Option<Value>
§fn view_only_scroll(&self, _event: &WindowEvent) -> bool
fn view_only_scroll(&self, _event: &WindowEvent) -> bool
sync. The runner
still lays out, paints and refreshes accessibility geometry. Unknown
handlers stay on the full synchronization/publication path.§fn primary_vertical_scroll(&self) -> Option<PrimaryScrollRegion>
fn primary_vertical_scroll(&self) -> Option<PrimaryScrollRegion>
fn apply_primary_vertical_scroll( &mut self, _action: PrimaryScrollAction, ) -> PrimaryScrollResult
§fn callback_binding(&self) -> Option<CallbackBinding>
fn callback_binding(&self) -> Option<CallbackBinding>
§fn has_separate_document_owner(&self) -> bool
fn has_separate_document_owner(&self) -> bool
§fn history_owner(&self) -> Option<HistoryOwner>
fn history_owner(&self) -> Option<HistoryOwner>
§fn record_owners(&self) -> Vec<HistoryOwner>
fn record_owners(&self) -> Vec<HistoryOwner>
crate::record::person). They take no part in this
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fn mount_native_views(&mut self, host: &NativeViewHost<'_>)
§fn unmount_native_views(&mut self)
fn unmount_native_views(&mut self)
§fn native_view_frame_start(&mut self)
fn native_view_frame_start(&mut self)
§fn set_platform_conventions(&mut self, conventions: PlatformConventions)
fn set_platform_conventions(&mut self, conventions: PlatformConventions)
§fn set_interaction_environment(&mut self, environment: InteractionEnvironment)
fn set_interaction_environment(&mut self, environment: InteractionEnvironment)
§fn settle(&mut self, edits: &mut Edits<'_>, path: &ExId)
fn settle(&mut self, edits: &mut Edits<'_>, path: &ExId)
edits (a resource’s
dispatcher); the host syncs again when the document changed. The
default settles the children Widget::children_mut returns.§fn layout_info(&self) -> Option<LayoutInfo>
fn layout_info(&self) -> Option<LayoutInfo>
None means the widget has no such policy; ordinary manual widgets remain
valid. Values are available after build/settlement and carry real origins.§fn adjust_layout_style(
&mut self,
_taffy: &mut TaffyTree,
_node: NodeId,
_text: &mut TextRenderer,
) -> bool
fn adjust_layout_style( &mut self, _taffy: &mut TaffyTree, _node: NodeId, _text: &mut TextRenderer, ) -> bool
§fn observe_physical_input(&mut self, _input: PhysicalInput)
fn observe_physical_input(&mut self, _input: PhysicalInput)
fn children(&self) -> Vec<&dyn Widget>
§fn for_each_child(&self, visitor: &mut dyn FnMut(&dyn Widget))
fn for_each_child(&self, visitor: &mut dyn FnMut(&dyn Widget))
Self::children; toolkit
containers override this to walk their retained storage directly.fn children_mut(&mut self) -> Vec<&mut dyn Widget>
§fn local_resource_operation_handlers(&self) -> &'static [&'static str]
fn local_resource_operation_handlers(&self) -> &'static [&'static str]
fn resource_operation_handlers(&self) -> HashSet<String>
§fn as_any(&self) -> Option<&(dyn Any + 'static)>
fn as_any(&self) -> Option<&(dyn Any + 'static)>
dyn Widget. Default None (a widget may borrow
and so not be 'static); a widget opts in with Some(self), and a
Decorator answers itself.fn as_any_mut(&mut self) -> Option<&mut (dyn Any + 'static)>
§fn reveal_descendant(&mut self, target: *const dyn Widget) -> bool
fn reveal_descendant(&mut self, target: *const dyn Widget) -> bool
§fn test_rects(&self) -> Vec<(String, Rect)>
fn test_rects(&self) -> Vec<(String, Rect)>
Widget::get_rect; zero-area entries are dropped.§fn child_clip_rect(&self) -> Option<Rect>
fn child_clip_rect(&self) -> Option<Rect>
§fn take_action_palette_request(&mut self) -> Option<ActionAddress>
fn take_action_palette_request(&mut self) -> Option<ActionAddress>
resources().§fn take_search_request(&mut self) -> bool
fn take_search_request(&mut self) -> bool
§fn claims_raw_touch(&self, _point: Point) -> bool
fn claims_raw_touch(&self, _point: Point) -> bool
point (logical coords, same space as Widget::get_rect). Read more§fn tooltip(&self) -> Option<&str>
fn tooltip(&self) -> Option<&str>
crate::widget::tooltip::TooltipHost),
hit-tested like cursor_shape so containers
need not forward it. An icon-only control should also use this as
its accessible name.§fn tooltip_side(&self) -> TooltipSide
fn tooltip_side(&self) -> TooltipSide
fn tooltip_target_at(&self, point: Point) -> Option<(Rect, String)>
§fn is_default_keyboard_focus(&self) -> bool
fn is_default_keyboard_focus(&self) -> bool
§fn keyboard_input_scope(&self) -> Option<u64>
fn keyboard_input_scope(&self) -> Option<u64>
§fn set_invalid(&mut self, _invalid: bool)
fn set_invalid(&mut self, _invalid: bool)
Field::with_error: an invalid control edges itself in danger ink
and reports invalid to assistive technology. Controls without a
field face ignore it.§fn focus_requested(&mut self, target: Option<NodeId>, tree: &TaffyTree)
fn focus_requested(&mut self, target: Option<NodeId>, tree: &TaffyTree)
§fn traps_focus(&self) -> bool
fn traps_focus(&self) -> bool
true, the host restricts Tab/directional
focus to this subtree (wrapping at the ends) and restores the prior
focus once it goes back to false. Default false.§fn synthetic_accessibility_rect(&self, _path: &[usize]) -> Option<Rect>
fn synthetic_accessibility_rect(&self, _path: &[usize]) -> Option<Rect>
AccessNode::children. The path is
its child-index path beneath this widget’s accessibility node. Returning
a rect lets AccessKit activation inject the same click as pointer input.§fn focus_synthetic_accessibility(&mut self, _path: &[usize]) -> bool
fn focus_synthetic_accessibility(&mut self, _path: &[usize]) -> bool
§fn accessibility_child_parent(&self, _child_index: usize) -> Option<usize>
fn accessibility_child_parent(&self, _child_index: usize) -> Option<usize>
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The returned index addresses AccessNode::children for this frame.
Collections use this to place a real interactive row delegate inside
its virtual ListItem/TreeItem instead of exporting a duplicate.§fn accessibility_child_path(&self, child_index: usize) -> Option<Vec<usize>>
fn accessibility_child_path(&self, child_index: usize) -> Option<Vec<usize>>
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nested path of synthetic children returned by
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fn accessibility_represents_child(&self, _child_index: usize) -> bool
children entry is already
represented in this widget’s own synthetic
accessibility tree, so the bridge must not
export it a second time. A host that publishes a child’s semantics
itself (to add its own controls inside the same dialog) answers true
for that child; assistive technology then sees one copy, not two.§fn perform_semantic_action(
&mut self,
target: &str,
action: &Action,
state: &mut Edits<'_>,
path: &(dyn Any + 'static),
) -> bool
fn perform_semantic_action( &mut self, target: &str, action: &Action, state: &mut Edits<'_>, path: &(dyn Any + 'static), ) -> bool
target is the opaque stable value supplied through
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fn is_enabled(&self) -> bool
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fn ime_requires_deferred_ack(&self) -> bool
§fn start_deferred_text(&mut self) -> Option<Receipt>
fn start_deferred_text(&mut self) -> Option<Receipt>
§fn commit_deferred_text(&mut self, text: &str) -> Option<Receipt>
fn commit_deferred_text(&mut self, text: &str) -> Option<Receipt>
§fn presented(&self) -> bool
fn presented(&self) -> bool
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fn opening(&self) -> bool
presented, that showing nothing would read as
broken. Delayed so a fast open never flashes an indicator.§fn on_external_event(
&mut self,
_payload: &str,
_state: &mut Edits<'_>,
_root: &(dyn Any + 'static),
)
fn on_external_event( &mut self, _payload: &str, _state: &mut Edits<'_>, _root: &(dyn Any + 'static), )
crate::app::UserEvent::External (e.g. a worker thread streaming
output into a status log). Default no-op; the App redraws and
re-syncs after dispatch, so mutating state here is enough.crate::gesture::NavGestureRecognizer and delivered to the whole
tree; return true once consumed. Default forwards to children, so
a widget that owns history becomes swipe-navigable for free.Self::on_nav_gesture would consume now. A widget
that owns history overrides this beside on_nav_gesture.§fn take_focus_reset(&mut self) -> bool
fn take_focus_reset(&mut self) -> bool
crate::app::App::autofocus_on_structure_change;
a wizard raises it on step transitions.§fn take_accessibility_request(&mut self) -> Option<AccessibilityRequest>
fn take_accessibility_request(&mut self) -> Option<AccessibilityRequest>
§fn dev_route(&self) -> Option<RouteSnapshot>
fn dev_route(&self) -> Option<RouteSnapshot>
§fn restore_dev_route(&mut self, route: &RouteSnapshot) -> bool
fn restore_dev_route(&mut self, route: &RouteSnapshot) -> bool
route back. Returns whether a router in this subtree accepted it. Read more§fn appearance_intent(&self) -> Option<AppearanceIntent>
fn appearance_intent(&self) -> Option<AppearanceIntent>
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re-themes the running app live without a back-channel.
Level-triggered; the App recurses Self::children itself, so
containers need not forward it. First Some wins.§fn set_motion_reduced(&mut self, reduced: bool)
fn set_motion_reduced(&mut self, reduced: bool)
§fn needs_idle_sync(&self) -> bool
fn needs_idle_sync(&self) -> bool
sync still needs to run on idle frames without input or
collab events — e.g. waiting out a document-adoption grace window.§fn take_committed_action(&mut self) -> Option<Vec<ChangeHash>>
fn take_committed_action(&mut self) -> Option<Vec<ChangeHash>>
tilo_actions action its
ActionSpec exports, it reports the
document heads captured just before here, so the host can record
one undo boundary the same way a palette dispatch does. Rising-edge:
reading MUST clear it.§fn keeps_undo_step_open(&self) -> bool
fn keeps_undo_step_open(&self) -> bool
§fn set_undo_status(&mut self, _status: &mut dyn FnMut() -> UndoStatus)
fn set_undo_status(&mut self, _status: &mut dyn FnMut() -> UndoStatus)
§fn take_undo_request(&mut self) -> Option<UndoRequest>
fn take_undo_request(&mut self) -> Option<UndoRequest>
§fn handle_local_undo_request(&mut self, request: UndoRequest) -> bool
fn handle_local_undo_request(&mut self, request: UndoRequest) -> bool
§fn apply_room_action(
&mut self,
_doc: &mut Edits<'_>,
_type_id: &str,
_payload: &[u8],
) -> bool
fn apply_room_action( &mut self, _doc: &mut Edits<'_>, _type_id: &str, _payload: &[u8], ) -> bool
type_id is silently
declined, not an error.§fn start_operation(
&mut self,
op: &ResourceOperation<'_>,
doc: &mut Edits<'_>,
path: &ExId,
) -> Result<Option<ResourceOperationStart>, String>
fn start_operation( &mut self, op: &ResourceOperation<'_>, doc: &mut Edits<'_>, path: &ExId, ) -> Result<Option<ResourceOperationStart>, String>
§fn semantic_readers(&self) -> &'static [RegisteredSemanticReader]
fn semantic_readers(&self) -> &'static [RegisteredSemanticReader]
§fn poll_resource_operation(
&mut self,
invocation: InvocationId,
cancellation_requested: bool,
doc: &AutoCommit,
path: &ExId,
) -> Option<InvocationUpdate>
fn poll_resource_operation( &mut self, invocation: InvocationId, cancellation_requested: bool, doc: &AutoCommit, path: &ExId, ) -> Option<InvocationUpdate>
§fn needs_animation_frame(&self) -> bool
fn needs_animation_frame(&self) -> bool
App polls this in Event::AboutToWait; without it a curve would
freeze partway until an unrelated event woke it again.§fn next_wake_deadline(&self) -> Option<Instant>
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