Struct BlockEditor
pub struct BlockEditor { /* private fields */ }Implementations§
§impl BlockEditor
impl BlockEditor
pub fn new() -> BlockEditor
pub fn new() -> BlockEditor
Starts with one empty paragraph — there must be a block to focus.
pub fn with_empty_hint(self, hint: &str) -> BlockEditor
pub fn with_wrap_lines(self, wrap: bool) -> BlockEditor
pub fn with_compact_paragraph_spacing(self, compact: bool) -> BlockEditor
pub fn set_empty_hint(&mut self, hint: &str)
pub fn set_tooltip_viewport(&mut self, viewport: Option<Rect>)
pub fn set_tooltip_viewport(&mut self, viewport: Option<Rect>)
Restrict tooltip targets to the host’s visible document viewport. Hosts must refresh this after scrolling or resizing, using the same window-coordinate clip as painting (including the handle gutter).
pub fn empty_hint(&self) -> &str
pub fn take_edit_ops(&mut self) -> Vec<BlockEditOp>
pub fn take_edit_ops(&mut self) -> Vec<BlockEditOp>
The user’s edits since the owner last took them, as semantic block operations for the owner to submit as actions. The editor never writes the document itself.
pub fn take_pending_semantic_ops(&mut self) -> Vec<BlockEditOp>
pub fn take_pending_semantic_ops(&mut self) -> Vec<BlockEditOp>
Drain UUID-addressed edits requested through synthetic AT controls.
pub fn from_markdown(md: &str) -> BlockEditor
pub fn from_markdown(md: &str) -> BlockEditor
Minimal markdown parser; empty input still produces one empty paragraph.
pub fn to_markdown(&self) -> String
pub fn to_markdown(&self) -> String
Inverse of from_markdown; round-trip is byte-stable.
pub fn is_dirty(&mut self) -> bool
pub fn is_dirty(&mut self) -> bool
Drains per-block + edit-pending dirty; structure_dirty is only
peeked here, and stays set until take_structure_dirty.
pub fn is_focused(&self) -> bool
pub fn suppress_caret_paint(&mut self, suppressed: bool)
pub fn suppress_caret_paint(&mut self, suppressed: bool)
Hide insertion carets while a modal owns input; retain editing state.
pub fn set_focus(&mut self, focused: bool)
pub fn blocks(&self) -> &[Block]
pub fn content_bottom(&self) -> f64
pub fn content_bottom(&self) -> f64
Lowest painted edge, including formula previews that intentionally sit below their editable source line inside the same layout child.
pub fn blocks_mut(&mut self) -> &mut Vec<Block>
pub fn blocks_mut(&mut self) -> &mut Vec<Block>
For tests + notes-app persistence to seed blocks directly; production code should prefer the public mutators.
pub fn take_edit_scope(&mut self) -> EditScope
pub fn take_edit_scope(&mut self) -> EditScope
Which blocks the person may have changed since the last call: a host that owns the document compares only those with what it presented. Plain typing in a paragraph names that paragraph and its neighbours; anything else (a structural edit, a pointer, an action, direct access to the blocks) may have changed any block.
pub fn note_edit_anywhere(&mut self)
pub fn note_edit_anywhere(&mut self)
Treat any block as possibly changed: for a host that changes blocks
through Self::blocks_mut or other direct access.
pub fn set_blocks(&mut self, blocks: Vec<Block>)
pub fn set_blocks(&mut self, blocks: Vec<Block>)
For the notes app’s markdown parser, which produces a richer
representation (inline marks) than this widget’s from_markdown.
pub fn with_read_only(self, read_only: bool) -> BlockEditor
pub fn with_read_only(self, read_only: bool) -> BlockEditor
Show the blocks without taking input or focus: a read-only view of rich text (a sent message, a comment reply).
pub fn handle_gutter(&self, theme: &Theme) -> f64
pub fn handle_gutter(&self, theme: &Theme) -> f64
The handle gutter of a block document: the lane its drag handles hang in, outside the text column, as wide as a handle and the gap to the text. Zero when the editor shows no handles.
A page that holds the editor keeps its one content gutter outside
this lane: it places the editor’s rect on its gutter and lines its
title and metadata up with the text (Self::text_inset in from the
rect), so a hovered handle stands a full gutter clear of the sidebar
or window edge beside the page.
pub fn text_inset(&self, theme: &Theme) -> f64
pub fn text_inset(&self, theme: &Theme) -> f64
How far a paragraph’s text starts inside the editor’s rect: the handle gutter (when shown) or the lines’ own text inset, whichever is wider. Every block kind starts at this edge, so a host lines a title, a caption or a composer’s controls up with it instead of measuring a laid-out caret.
pub fn with_block_handles(self, shown: bool) -> BlockEditor
pub fn with_block_handles(self, shown: bool) -> BlockEditor
Show or hide the drag handle beside each block. A composer or a read-only row has none: its blocks are not rearranged by dragging.
pub fn set_mention_paint(
&mut self,
paint: Option<Rc<dyn Fn(&str) -> MentionColors>>,
)
pub fn set_mention_paint( &mut self, paint: Option<Rc<dyn Fn(&str) -> MentionColors>>, )
Paint mentions in the colours paint gives each participant.
pub fn insert_text(&mut self, text: &str) -> bool
pub fn insert_text(&mut self, text: &str) -> bool
Put text at the caret of the focused block, replacing a selection
within it: an emoji picked from a menu, a pasted snippet. Returns
whether there was a block to put it in.
pub fn insert_mention(&mut self, id: &str, label: &str) -> bool
pub fn insert_mention(&mut self, id: &str, label: &str) -> bool
Put a mention of the participant id, shown as label (@Ada), at
the caret of the focused block, followed by a space. The label is one
marked run, so it reads back as a reference, not as text that happens
to start with @.
pub fn text_before_caret(&self) -> Option<&str>
pub fn text_before_caret(&self) -> Option<&str>
The focused block’s text before the caret: what an autocomplete
reads its query from (@ad while a mention is typed).
pub fn select_before_caret(&mut self, bytes: usize)
pub fn select_before_caret(&mut self, bytes: usize)
Select the bytes before the caret in the focused block, so the next
insertion replaces them (the typed @ad a picked mention replaces).
pub fn set_read_only(&mut self, read_only: bool)
pub fn set_read_only(&mut self, read_only: bool)
Stop or resume taking input and focus.
pub fn with_text_align(self, align: TextAlign) -> BlockEditor
pub fn with_text_align(self, align: TextAlign) -> BlockEditor
Align every line within the editor’s width: a text box whose alignment belongs to the box rather than to each paragraph.
pub fn set_text_align(&mut self, align: TextAlign)
pub fn set_text_align(&mut self, align: TextAlign)
Change how every line is aligned.
pub fn text_align(&self) -> TextAlign
pub fn text_align(&self) -> TextAlign
How every line is aligned.
pub fn with_body_size(self, px: f32) -> BlockEditor
pub fn with_body_size(self, px: f32) -> BlockEditor
Size body text at px logical pixels; every other kind keeps its
size relative to body text.
pub fn set_body_size(&mut self, px: f32)
pub fn set_body_size(&mut self, px: f32)
Change the body text size (see Self::with_body_size).
pub fn is_read_only(&self) -> bool
pub fn is_read_only(&self) -> bool
Whether the editor shows its blocks without taking input.
pub fn select_all(&mut self)
pub fn select_all(&mut self)
Select every block’s text, as Ctrl+A does.
pub fn has_open_popup(&self) -> bool
pub fn has_open_popup(&self) -> bool
Whether a menu or popover of the editor is open and takes Escape and Enter itself (the slash menu, a link picker, find).
The id local edits are attributed to, if any.
pub fn bind_existing_blocks(
&mut self,
state: &AutoCommit,
list: ExId,
) -> Result<(), ThawError>
pub fn bind_existing_blocks( &mut self, state: &AutoCommit, list: ExId, ) -> Result<(), ThawError>
Bind a canonical existing list without initializing its durable contents.
§Errors
Rejects malformed identities, kinds or Text objects before installing local state.
pub fn bind_existing_block_objects(
&mut self,
state: &AutoCommit,
objects: &[ExId],
) -> Result<(), ThawError>
pub fn bind_existing_block_objects( &mut self, state: &AutoCommit, objects: &[ExId], ) -> Result<(), ThawError>
Adopt an action owner’s ordered projection of existing block objects.
The owner resolves hierarchy and ordering, then reprojects after document changes. Storage order need not match display order, and moving an object never requires replacing its collaborative Text. Like list binding, this method is read-only and local edits are emitted as semantic operations.
§Errors
Rejects malformed or duplicate identities and non-Text bodies before changing the editor. The owner supplies its visible canonical block Maps.
pub fn focused_index(&self) -> Option<usize>
pub fn is_composing(&self) -> bool
pub fn is_composing(&self) -> bool
Whether the active source line or projected table cell owns an IME preedit.
pub fn focused_table_cell(&self) -> Option<(String, usize, usize)>
pub fn open_find(&mut self)
pub fn open_find(&mut self)
Opens the shared in-document find overlay without touching document state. Hosts may call this for a window-level Find command even when a sibling field currently owns focus.
pub fn set_find_replace_enabled(&mut self, enabled: bool)
pub fn set_find_replace_enabled(&mut self, enabled: bool)
Enable replacement only when a canonical host consumes its requests.
pub fn take_find_replace_request(&mut self) -> bool
pub fn find_replace_request(&self) -> Option<(FindReplaceTarget, String)>
pub fn find_replace_request(&self) -> Option<(FindReplaceTarget, String)>
The replacement payload keeps byte endpoints and original block identity.
pub fn take_find_replace_all_request(&mut self) -> bool
pub fn can_replace_all(&self) -> bool
pub fn find_replace_all_request(&self) -> Option<FindReplaceBatch>
pub fn find_replace_all_request(&self) -> Option<FindReplaceBatch>
Clone the snapshot only when a canonical host consumes the action.
pub fn finish_find_replace_all(&mut self)
pub fn finish_find_replace(
&mut self,
target: &FindReplaceTarget,
replacement_len: usize,
)
pub fn finish_find_replace( &mut self, target: &FindReplaceTarget, replacement_len: usize, )
Move beyond inserted text, refresh matches, and retain overlay focus.
pub fn focus_block(&mut self, idx: usize, cursor_at: CursorPlacement)
pub fn split_at_cursor(&mut self, idx: usize, split_at: usize)
pub fn split_at_cursor(&mut self, idx: usize, split_at: usize)
Splitting at byte 0 of an empty block still produces two blocks — how the user gets a blank line by hitting Enter twice.
pub fn merge_with_previous(&mut self, idx: usize)
pub fn merge_with_previous(&mut self, idx: usize)
No-op at idx == 0. The surviving block keeps the previous
block’s kind — backspacing a paragraph into a heading folds the
text into the heading, not the reverse.
pub fn delete_empty(&mut self, idx: usize)
pub fn delete_empty(&mut self, idx: usize)
Never deletes the last block — the editor always retains at least one paragraph to receive focus.
pub fn try_promote_to_heading(&mut self, idx: usize) -> bool
pub fn try_promote_to_heading(&mut self, idx: usize) -> bool
The caller must restrict when this runs — it must only fire on
the keystroke right after an empty paragraph, or typing #
mid-paragraph would promote wrongly; see handle_event.
pub fn try_promote_to_quote(&mut self, idx: usize) -> bool
pub fn try_promote_to_quote(&mut self, idx: usize) -> bool
Converts a freshly typed > paragraph prefix into a semantic quote.
pub fn toggle_mark(&mut self, mark: Mark) -> bool
pub fn toggle_mark(&mut self, mark: Mark) -> bool
Toggle mark as a toolbar button does: over the focused block’s
selection, or, with nothing selected, for the text typed next.
false when no block is focused.
pub fn active_marks(&self) -> Vec<Mark>
pub fn active_marks(&self) -> Vec<Mark>
The marks a toolbar shows as on: those covering the whole selection in the focused block, or the caret, with the ones set for the text typed next.
pub fn insert_link(&mut self, target: &str) -> bool
pub fn insert_link(&mut self, target: &str) -> bool
Link the focused block’s selection to target, or, with nothing
selected, insert target at the caret as its own linked text.
false when no block is focused or target is blank.
pub fn focused_kind(&self) -> Option<&BlockKind>
pub fn focused_kind(&self) -> Option<&BlockKind>
The focused block’s kind.
pub fn try_convert_to(&mut self, idx: usize, new_kind: BlockKind) -> bool
pub fn try_convert_to(&mut self, idx: usize, new_kind: BlockKind) -> bool
Preserve authored formatting, caret, binding and outline context. Converting to a divider intentionally removes the contents.
pub fn try_indent(&mut self, idx: usize, delta: i8) -> bool
pub fn try_indent(&mut self, idx: usize, delta: i8) -> bool
Shift an item and all descendants together, preserving their relative depths. Clamp the entire operation rather than flattening deep children.
pub fn selected_block_range(&self) -> Option<Range<usize>>
pub fn selected_block_range(&self) -> Option<Range<usize>>
Selected roots and their descendants, including entire code fences. A selection ending at column zero does not include that block.
pub fn block_group_range(&self, index: usize) -> Option<Range<usize>>
pub fn block_group_range(&self, index: usize) -> Option<Range<usize>>
One block’s complete authored fence and outline descendants.
pub fn selected_block_move(&self, up: bool) -> Option<(Range<usize>, usize)>
pub fn selected_block_move(&self, up: bool) -> Option<(Range<usize>, usize)>
Plan a selected sibling batch’s move past its adjacent sibling subtree. Returns the source rows and the insertion boundary in the current order. A move never implicitly changes a root’s parent or splits a code fence.
pub fn draw_overlay(
&mut self,
scene: &mut Scene,
transform: Affine,
text_renderer: &mut TextRenderer,
theme: &Theme,
)
pub fn draw_overlay( &mut self, scene: &mut Scene, transform: Affine, text_renderer: &mut TextRenderer, theme: &Theme, )
Host calls this AFTER the main draw pass — popovers must paint last so they land above every other widget.
pub fn hover_handle(&self) -> Option<Rect>
pub fn hover_handle(&self) -> Option<Rect>
Where the drag handle the pointer’s block shows was painted, if any: it follows the pointer, not the text, so a host that copies a scroll of the text repaints it where it is and where it was.
pub fn pointer_chrome(&self) -> Vec<Rect>
pub fn pointer_chrome(&self) -> Vec<Rect>
Everything the last draw may have painted for where the pointer is rather than where the text is: the hovered block’s drag handle, the copy chrome of each code run (lit under the pointer), each table’s add-row and add-column controls (shown under it) and each image’s button (shown under it). The text moves under a resting pointer, so a host that copies a scroll of the text repaints these where they are and where they were.
pub fn set_link_pages(&mut self, pages: Vec<PageEntry>)
pub fn set_image_store(&mut self, store: Option<ImageStore>)
pub fn set_image_store(&mut self, store: Option<ImageStore>)
Supply an asynchronous, host-policy-owned image loader. The editor never performs filesystem or network access itself.
pub fn link_popover(&self) -> &FilterMenu<PageEntry>
pub fn link_at_point(&self, point: Point) -> Option<LinkTarget>
pub fn link_at_point(&self, point: Point) -> Option<LinkTarget>
Resolve a link against the exact geometry produced by the live draw. A stale layout intentionally refuses rather than approximating with a different theme or font.
pub fn set_transclusion_previews( &mut self, previews: HashMap<Uuid, TransclusionPreview>, )
pub fn take_transclusion_open(&mut self) -> Option<Uuid>
pub fn take_external_link_open(&mut self) -> Option<String>
pub fn take_pasted_images(&mut self) -> Vec<ClipboardImage>
pub fn take_pasted_images(&mut self) -> Vec<ClipboardImage>
Images for legacy hosts which insert after the caret. Canonical hosts
use Self::take_image_paste_requests to replace the captured selection.
pub fn take_image_paste_requests(&mut self) -> Vec<ImagePasteRequest>
pub fn take_image_paste_requests(&mut self) -> Vec<ImagePasteRequest>
Drain image intents without changing text. The host validates the image and applies asset storage and the captured replacement in one action.
So the host can avoid stealing focus from the popover.
pub fn try_toggle_check(&mut self, idx: usize) -> Option<bool>
pub fn try_toggle_check(&mut self, idx: usize) -> Option<bool>
No-op for non-Checklist kinds.
§impl BlockEditor
impl BlockEditor
pub fn document_selection(&self) -> Option<DocumentSelection>
pub fn select_document_range(
&mut self,
anchor: DocumentPosition,
cursor: DocumentPosition,
)
pub fn select_document_range( &mut self, anchor: DocumentPosition, cursor: DocumentPosition, )
Set and paint a document range using UTF-8 byte offsets. Positions are clamped to existing block/character boundaries.
pub fn retain_block_selection(&mut self, ids: Vec<String>, reverse: bool)
pub fn retain_block_selection(&mut self, ids: Vec<String>, reverse: bool)
Retain the exact batch after a structural command, including empty rows. Missing or interleaved IDs refuse restoration instead of selecting peers.
pub fn clear_document_selection(&mut self)
pub fn clear_document_selection(&mut self)
Clear selection and its keyboard/drag anchors without changing text.
pub fn selected_text(&self) -> Option<String>
pub fn selected_text(&self) -> Option<String>
Plain-text serialization uses a newline for every crossed block boundary, matching browser/contenteditable clipboard behavior.
pub fn replace_document_selection(&mut self, replacement: &str) -> bool
pub fn replace_document_selection(&mut self, replacement: &str) -> bool
Replace a cross-block selection with normalized plain text. All local mutations happen in this call, so the host commits one Automerge undo boundary for the originating key/IME event.
§impl BlockEditor
impl BlockEditor
pub fn present_blocks(&mut self, blocks: &[BlockContent]) -> bool
pub fn present_blocks(&mut self, blocks: &[BlockContent]) -> bool
Show blocks as the owning model has them now: after a
collaborator’s edit, an undo, or the host’s read-back of an edit it
applied. A block whose id stays keeps its widget, with the caret
carried past text inserted or removed before it; focus and a
selection follow their block’s id. Returns whether anything changed.
Edits the person makes still arrive as the editor’s own blocks
(Self::blocks); a host that owns the document compares them with
what it presented, applies the difference to its model, and presents
the result.
pub fn present_changed(
&mut self,
changed: &[(usize, &BlockContent)],
) -> Option<bool>
pub fn present_changed( &mut self, changed: &[(usize, &BlockContent)], ) -> Option<bool>
Show new content for some blocks, the rest as they are: changed
pairs a block’s index with what it shows now, and each index must
still hold the block with that content’s id. For an owning model
that knows which paragraphs an edit touched, so a keystroke’s
read-back costs the blocks it changed, not the document. Returns
None, presenting nothing, when a pair names another block (the
order changed: present everything with Self::present_blocks),
otherwise whether anything changed.
pub fn rename_block(&mut self, from: &str, to: &str) -> bool
pub fn rename_block(&mut self, from: &str, to: &str) -> bool
Give block from the id to: the owning model named a block the
editor created (the paragraph an Enter split off) when it applied
the edit. Returns whether a block was renamed.
pub fn set_presence_key(&mut self, key: Rc<dyn Fn(&str) -> PresenceKey>)
pub fn set_presence_key(&mut self, key: Rc<dyn Fn(&str) -> PresenceKey>)
Address blocks in presence by the owning model’s keys (a resource selection, say) rather than the editor’s own, so a collaborator’s caret lands in the same paragraph of the same resource.
Trait Implementations§
§impl Default for BlockEditor
impl Default for BlockEditor
§fn default() -> BlockEditor
fn default() -> BlockEditor
§impl PublishesPresence for BlockEditor
impl PublishesPresence for BlockEditor
§fn presence_payload(&self) -> Option<(PresenceKey, PresencePayload)>
fn presence_payload(&self) -> Option<(PresenceKey, PresencePayload)>
§fn presence_key(&self) -> Option<PresenceKey>
fn presence_key(&self) -> Option<PresenceKey>
§impl Widget for BlockEditor
impl Widget for BlockEditor
§fn next_wake_deadline(&self) -> Option<Instant>
fn next_wake_deadline(&self) -> Option<Instant>
Block lines are not children, so their fields’ timers (a settling squiggle, a suggestion for the word under the caret) are collected here alongside the children’s.
§fn perform_action(
&mut self,
action: &Action,
_key_path: &[u64],
_state: &mut Edits<'_>,
_path: &(dyn Any + 'static),
) -> bool
fn perform_action( &mut self, action: &Action, _key_path: &[u64], _state: &mut Edits<'_>, _path: &(dyn Any + 'static), ) -> bool
Assistive technology sets the whole text (one paragraph, line breaks kept) or selects by grapheme offsets into the text, paragraphs joined by a line break.
§fn accessibility(&self) -> Option<AccessNode>
fn accessibility(&self) -> Option<AccessNode>
Block contents are not surfaced as a value — a screen reader
walks the per-block subtree instead.
§fn damage_covers_own_box(&self) -> bool
fn damage_covers_own_box(&self) -> bool
Its damage after a draw says where each block was and is, or repaints where the editor painted then and paints now.
§fn is_layout_dirty(&self) -> bool
fn is_layout_dirty(&self) -> bool
The editor is a column of one taffy node per line; its own margins
and formula minimums are styles set at build time (a structural
change), so its size can only move when a line’s does. Forwarded per
line rather than through children(), which the editor does not
expose, so an idle document re-measures nothing.
§fn provide<'a>(&'a self, request: &mut Request<'a, '_>)
fn provide<'a>(&'a self, request: &mut Request<'a, '_>)
capability). Declare capabilities with crate::provides!.§fn provide_mut<'a>(&'a mut self, request: &mut RequestMut<'a, '_>)
fn provide_mut<'a>(&'a mut self, request: &mut RequestMut<'a, '_>)
Widget::provide.§fn sync(&mut self, state: &(dyn Any + 'static), path: &(dyn Any + 'static))
fn sync(&mut self, state: &(dyn Any + 'static), path: &(dyn Any + 'static))
Widget::children_mut returns; a widget overrides it only to
read state of its own, or to sync children it does not expose there.fn build_layout( &mut self, taffy: &mut TaffyTree, theme: &Theme, node_map: &mut HashMap<NodeId, *mut dyn Widget>, ) -> NodeId
§fn apply_layout(&mut self, taffy: &TaffyTree, node: NodeId, origin: Point)
fn apply_layout(&mut self, taffy: &TaffyTree, node: NodeId, origin: Point)
§fn draw(
&mut self,
scene: &mut Scene,
transform: Affine,
text_renderer: &mut TextRenderer,
theme: &Theme,
presence: &PresenceCtx,
)
fn draw( &mut self, scene: &mut Scene, transform: Affine, text_renderer: &mut TextRenderer, theme: &Theme, presence: &PresenceCtx, )
scene. The default paints nothing.§fn handle_event(&mut self, event: &WindowEvent, ctx: &mut EventCtx<'_>)
fn handle_event(&mut self, event: &WindowEvent, ctx: &mut EventCtx<'_>)
fn name(&self) -> &'static str
§fn test_id(&self) -> Option<&str>
fn test_id(&self) -> Option<&str>
None falls back to a path-based
key. Must be unique across the live tree — the registry resolves on
first match, so a duplicate shadows the second occurrence.§fn get_rect(&self) -> Rect
fn get_rect(&self) -> Rect
fn children(&self) -> Vec<&dyn Widget>
fn children_mut(&mut self) -> Vec<&mut dyn Widget>
§fn needs_animation_frame(&self) -> bool
fn needs_animation_frame(&self) -> bool
App polls this in Event::AboutToWait; without it a curve would
freeze partway until an unrelated event woke it again.§fn cursor_shape(&self, point: Point) -> Option<CursorIcon>
fn cursor_shape(&self, point: Point) -> Option<CursorIcon>
point is logical coords, same space as Widget::get_rect;
None defers to the default arrow. The host hit-tests the whole
tree via node_map and picks the smallest-area claim, so containers
need not override this.fn is_focusable(&self) -> bool
§fn wants_tab_input(&self) -> bool
fn wants_tab_input(&self) -> bool
fn tooltip_target_at(&self, point: Point) -> Option<(Rect, String)>
fn set_focus(&mut self, focused: bool)
fn is_focused(&self) -> bool
§fn ime_cursor_rect(&self) -> Option<Rect>
fn ime_cursor_rect(&self) -> Option<Rect>
Some enables IME for the focused widget and
positions its candidate window; non-text controls keep the default
None and therefore disable IME.§fn ime_edit_fingerprint(&self, key: &[u8; 32]) -> Option<[u8; 32]>
fn ime_edit_fingerprint(&self, key: &[u8; 32]) -> Option<[u8; 32]>
§fn ime_purpose(&self) -> Option<ImePurpose>
fn ime_purpose(&self) -> Option<ImePurpose>
text-input-v3, native IMEs elsewhere). None is intentionally the
default: enabling an IME for buttons, canvas tools or games makes the
compositor raise an on-screen keyboard over content that cannot accept
the committed text. Read more§fn ime_multiline(&self) -> bool
fn ime_multiline(&self) -> bool
§fn perform_semantic_action(
&mut self,
target: &str,
action: &Action,
state: &mut Edits<'_>,
path: &(dyn Any + 'static),
) -> bool
fn perform_semantic_action( &mut self, target: &str, action: &Action, state: &mut Edits<'_>, path: &(dyn Any + 'static), ) -> bool
target is the opaque stable value supplied through
AccessNode::with_action_target. Read more§fn needs_redraw(&self) -> bool
fn needs_redraw(&self) -> bool
true (dirty every frame). Opt into incremental redraw by
tracking a dirty: bool, setting it in handle_event/sync, and
clearing it in mark_drawn(). Containers MUST forward: dirty iff any
descendant is.§fn layout_needs_measure(&self) -> bool
fn layout_needs_measure(&self) -> bool
layout_dirty frame needs taffy to re-solve sizes
(compute_layout) rather than just reposition already-solved boxes.
Scrollable is the motivating override: it translates its origin
in apply_layout without changing any taffy size, so re-solving on
every scroll frame is pure waste.§fn collect_damage(&self, regions: &mut Vec<Rect>)
fn collect_damage(&self, regions: &mut Vec<Rect>)
§fn release_scene_cache(&mut self)
fn release_scene_cache(&mut self)
§fn mark_drawn(&mut self)
fn mark_drawn(&mut self)
dirty flag. Default forwards to children.§fn take_structure_dirty(&mut self) -> bool
fn take_structure_dirty(&mut self) -> bool
false. A container that changes its own child list sets its own flag
and ORs it with this traversal.§fn native_input_snapshot(
&self,
_state: &(dyn Any + 'static),
_path: &(dyn Any + 'static),
) -> Option<Value>
fn native_input_snapshot( &self, _state: &(dyn Any + 'static), _path: &(dyn Any + 'static), ) -> Option<Value>
§fn view_only_scroll(&self, _event: &WindowEvent) -> bool
fn view_only_scroll(&self, _event: &WindowEvent) -> bool
sync. The runner
still lays out, paints and refreshes accessibility geometry. Unknown
handlers stay on the full synchronization/publication path.§fn primary_vertical_scroll(&self) -> Option<PrimaryScrollRegion>
fn primary_vertical_scroll(&self) -> Option<PrimaryScrollRegion>
fn apply_primary_vertical_scroll( &mut self, _action: PrimaryScrollAction, ) -> PrimaryScrollResult
§fn callback_binding(&self) -> Option<CallbackBinding>
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