Struct BadgeFace
pub struct BadgeFace<'a> { /* private fields */ }Expand description
An immediate-mode badge for hosts that own their row geometry (shell
overlays, painted lists): the Badge look without a layout node.
Implementations§
§impl<'a> BadgeFace<'a>
impl<'a> BadgeFace<'a>
pub fn new(rect: Rect, label: &'a str) -> BadgeFace<'a>
pub fn dot(rect: Rect) -> BadgeFace<'a>
pub fn dot(rect: Rect) -> BadgeFace<'a>
A dot centred in rect: something new, in your colour (or the
style’s tone).
pub fn modified(rect: Rect) -> BadgeFace<'a>
pub fn modified(rect: Rect) -> BadgeFace<'a>
Unsaved changes: a dot in neutral primary ink, centred in rect.
pub fn style(self, style: ChipStyle) -> BadgeFace<'a>
pub fn intrinsic_width(
label: &str,
text: &mut TextRenderer,
theme: &Theme,
) -> f64
pub fn intrinsic_width( label: &str, text: &mut TextRenderer, theme: &Theme, ) -> f64
The width a badge needs for label in theme.
pub fn paint( &self, scene: &mut Scene, transform: Affine, text_renderer: &mut TextRenderer, theme: &Theme, )
Auto Trait Implementations§
impl<'a> Freeze for BadgeFace<'a>
impl<'a> RefUnwindSafe for BadgeFace<'a>
impl<'a> Send for BadgeFace<'a>
impl<'a> Sync for BadgeFace<'a>
impl<'a> Unpin for BadgeFace<'a>
impl<'a> UnsafeUnpin for BadgeFace<'a>
impl<'a> UnwindSafe for BadgeFace<'a>
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T: ?Sized,
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