Struct InteractionActor
pub struct InteractionActor {
pub id: String,
pub kind: ActorKind,
pub for_person: Option<String>,
}Expand description
Identity attached by the broker to the normalized interaction event. Friendly names and colours remain roster-owned presentation data.
Fields§
§id: String§kind: ActorKind§for_person: Option<String>The person an agent, a Shortcut or an app acts for, as the host admitted the delegation: what presence names as “Claude, for Ada”.
Implementations§
§impl InteractionActor
impl InteractionActor
pub fn new(id: impl Into<String>, kind: ActorKind) -> InteractionActor
pub fn new(id: impl Into<String>, kind: ActorKind) -> InteractionActor
id, of kind, acting for nobody but itself.
pub fn acting_for(self, person: impl Into<String>) -> InteractionActor
pub fn acting_for(self, person: impl Into<String>) -> InteractionActor
The same actor, acting for person.
pub fn from_peer(
&self,
sender: &str,
certified: Option<&str>,
) -> InteractionActor
pub fn from_peer( &self, sender: &str, certified: Option<&str>, ) -> InteractionActor
The actor a receiver shows for an update a peer sent as sender:
the actor the update names when it is software acting for exactly
the person the transport certified the sender as (certified), so
a device can say its own person’s agent acted, never that someone
else did; otherwise the sender itself, as a person.
Trait Implementations§
§impl Clone for InteractionActor
impl Clone for InteractionActor
§fn clone(&self) -> InteractionActor
fn clone(&self) -> InteractionActor
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for InteractionActor
impl Debug for InteractionActor
§impl<'de> Deserialize<'de> for InteractionActor
impl<'de> Deserialize<'de> for InteractionActor
§fn deserialize<__D>(
__deserializer: __D,
) -> Result<InteractionActor, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<InteractionActor, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
§impl PartialEq for InteractionActor
impl PartialEq for InteractionActor
§fn eq(&self, other: &InteractionActor) -> bool
fn eq(&self, other: &InteractionActor) -> bool
Tests for
self and other values to be equal, and is used by ==.§impl Serialize for InteractionActor
impl Serialize for InteractionActor
§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl Eq for InteractionActor
impl StructuralPartialEq for InteractionActor
Auto Trait Implementations§
impl Freeze for InteractionActor
impl RefUnwindSafe for InteractionActor
impl Send for InteractionActor
impl Sync for InteractionActor
impl Unpin for InteractionActor
impl UnsafeUnpin for InteractionActor
impl UnwindSafe for InteractionActor
Blanket Implementations§
§impl<T> AnyEq for T
impl<T> AnyEq for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more