Function region
pub fn region(
scene: &mut Scene,
transform: Affine,
rect: Rect,
region: Region,
theme: &Theme,
) -> AlphaColor<Srgb>Expand description
Paint region’s ground over rect and return it, for the region’s
contents to measure against (Theme::on_ground,
Colors::lift_on, edge_on).
A region is told apart from the content beside it by its tone. Where a material gives the two the same ground (high contrast), the region draws the hairline instead, on the edge it shares with content: the trailing edge of a sidebar, the leading edge of an inspector.