Function floating_drag_grip
pub fn floating_drag_grip(
scene: &mut Scene,
transform: Affine,
rect: Rect,
color: AlphaColor<Srgb>,
)Expand description
Shared quiet drag affordance for a detachable soft surface.
Call, navigation and generic floating windows use the same 36×3 logical pixel pill. Keeping this out of app renderers makes the cross-boundary gesture recognizable without imposing one shared title/control layout on workflow-specific surfaces.