Struct UndoEntry
pub struct UndoEntry {
pub before: Vec<ChangeHash>,
pub after: Vec<ChangeHash>,
pub focused_node_idx: Option<usize>,
pub widget_metadata: Option<String>,
pub author: Option<UserId>,
pub instance_id: Option<u64>,
pub step: Option<ActionContext>,
}Expand description
One step of the history as a window shows it: the changes it brackets, where the caret was, and who made it.
Fields§
§before: Vec<ChangeHash>§after: Vec<ChangeHash>§focused_node_idx: Option<usize>§widget_metadata: Option<String>§instance_id: Option<u64>Runtime instance attribution, independent of authenticated author/CRDT actor.
step: Option<ActionContext>The entry of the step this undoes or redoes, so history names “Undo Rename” after the step itself.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for UndoEntry
impl RefUnwindSafe for UndoEntry
impl Send for UndoEntry
impl Sync for UndoEntry
impl Unpin for UndoEntry
impl UnsafeUnpin for UndoEntry
impl UnwindSafe for UndoEntry
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