Function encode_copies
pub fn encode_copies(
device: &Device,
encoder: &mut CommandEncoder,
texture: &Texture,
scratch: &mut CopyScratch,
copies: &[DeviceCopy],
) -> boolExpand description
Record copies within texture, in order, each through scratch.
Returns false, recording nothing, when a copy would leave the texture:
the caller must then repaint the target whole.