Function append
pub fn append(
scene: &mut Scene,
other: &Scene,
parts: Option<&SectionParts>,
transform: Option<Affine>,
)Expand description
Append other, whose parts were recorded as parts (record), so
that a tracked scene keeps them: each becomes a part of scene at the
same place, its bounds carried through transform. Without parts
everything other draws belongs to whatever part this append is in.