Struct ReorderController
pub struct ReorderController<K> { /* private fields */ }Expand description
Gesture controller shared by list and tree widgets. Widgets retain model mutation authority and supply their own hit-tested, validated candidates.
Implementations§
§impl<K> ReorderController<K>
impl<K> ReorderController<K>
pub fn new() -> ReorderController<K>
pub fn with_drag_threshold(self, logical_pixels: f64) -> ReorderController<K>
pub fn with_edge_scroll(self, zone: f64, max_speed: f64) -> ReorderController<K>
pub fn with_hover_expand_delay(self, delay: Duration) -> ReorderController<K>
pub fn begin(&mut self, source: K, cursor: Point)
pub fn update(
&mut self,
cursor: Point,
candidate: Option<DropCandidate<K>>,
now: Instant,
validate: impl FnMut(&K, &DropTarget<K>) -> bool,
)where
K: PartialEq,
pub fn update(
&mut self,
cursor: Point,
candidate: Option<DropCandidate<K>>,
now: Instant,
validate: impl FnMut(&K, &DropTarget<K>) -> bool,
)where
K: PartialEq,
Store a candidate only when validate permits the source/target pair.
pub fn tick(
&mut self,
viewport: Rect,
elapsed: Duration,
now: Instant,
) -> ReorderMotion<K>where
K: Clone,
pub fn is_tracking(&self) -> bool
pub fn is_active(&self) -> bool
pub fn source(&self) -> Option<&K>
pub fn target(&self) -> Option<&DropTarget<K>>
pub fn preview(&self) -> Option<Rect>
pub fn cancel(&mut self) -> bool
pub fn finish(&mut self) -> Option<ReorderDrop<K>>
Trait Implementations§
§impl<K> Default for ReorderController<K>
impl<K> Default for ReorderController<K>
§fn default() -> ReorderController<K>
fn default() -> ReorderController<K>
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl<K> Freeze for ReorderController<K>where
K: Freeze,
impl<K> RefUnwindSafe for ReorderController<K>where
K: RefUnwindSafe,
impl<K> Send for ReorderController<K>where
K: Send,
impl<K> Sync for ReorderController<K>where
K: Sync,
impl<K> Unpin for ReorderController<K>where
K: Unpin,
impl<K> UnsafeUnpin for ReorderController<K>where
K: UnsafeUnpin,
impl<K> UnwindSafe for ReorderController<K>where
K: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<T> NoneValue for Twhere
T: Default,
impl<T> NoneValue for Twhere
T: Default,
type NoneType = T
§fn null_value() -> T
fn null_value() -> T
The none-equivalent value.