Struct FrameTiming
pub struct FrameTiming {
pub frame: u64,
pub t_us: u64,
pub sync_us: u64,
pub build_layout_us: u64,
pub apply_layout_us: u64,
pub draw_us: u64,
pub handle_event_us: u64,
pub resource_availability_us: u64,
pub scene_pool_wait_us: u64,
pub presence_overlay_us: u64,
pub total_us: u64,
}Expand description
This is the atom every surface shares: the HUD graphs it, the dump
serialises it, and PerfReport aggregates it.
Fields§
§frame: u64§t_us: u64A monotonic counter, not a wall clock, so it is immune to clock steps.
sync_us: u64§build_layout_us: u64§apply_layout_us: u64§draw_us: u64§handle_event_us: u64§resource_availability_us: u64§scene_pool_wait_us: u64§presence_overlay_us: u64§total_us: u64For the live app this is the measured wall time of the whole frame build (so it includes work between passes); for the headless harness, where passes run contiguously, it is their sum.
Implementations§
§impl FrameTiming
impl FrameTiming
pub fn over_budget(&self) -> bool
Trait Implementations§
§impl Clone for FrameTiming
impl Clone for FrameTiming
§fn clone(&self) -> FrameTiming
fn clone(&self) -> FrameTiming
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for FrameTiming
impl Debug for FrameTiming
§impl Default for FrameTiming
impl Default for FrameTiming
§fn default() -> FrameTiming
fn default() -> FrameTiming
Returns the “default value” for a type. Read more
§impl Serialize for FrameTiming
impl Serialize for FrameTiming
§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl Copy for FrameTiming
Auto Trait Implementations§
impl Freeze for FrameTiming
impl RefUnwindSafe for FrameTiming
impl Send for FrameTiming
impl Sync for FrameTiming
impl Unpin for FrameTiming
impl UnsafeUnpin for FrameTiming
impl UnwindSafe for FrameTiming
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<T> NoneValue for Twhere
T: Default,
impl<T> NoneValue for Twhere
T: Default,
type NoneType = T
§fn null_value() -> T
fn null_value() -> T
The none-equivalent value.