Struct LayerMarks
pub struct LayerMarks {
pub shown: Vec<Rect>,
pub painted: Vec<Rect>,
}Expand description
Where a PresenceLayer paints, on screen and this frame
(PresenceLayer::marks), in the layer’s scene coordinates.
Fields§
§shown: Vec<Rect>Where the layer on screen painted.
painted: Vec<Rect>Where this frame’s layer paints.
Trait Implementations§
§impl Clone for LayerMarks
impl Clone for LayerMarks
§fn clone(&self) -> LayerMarks
fn clone(&self) -> LayerMarks
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for LayerMarks
impl Debug for LayerMarks
§impl Default for LayerMarks
impl Default for LayerMarks
§fn default() -> LayerMarks
fn default() -> LayerMarks
Returns the “default value” for a type. Read more
§impl PartialEq for LayerMarks
impl PartialEq for LayerMarks
impl StructuralPartialEq for LayerMarks
Auto Trait Implementations§
impl Freeze for LayerMarks
impl RefUnwindSafe for LayerMarks
impl Send for LayerMarks
impl Sync for LayerMarks
impl Unpin for LayerMarks
impl UnsafeUnpin for LayerMarks
impl UnwindSafe for LayerMarks
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§impl<T> AnyEq for T
impl<T> AnyEq for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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T: Any,
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§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
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type NoneType = T
§fn null_value() -> T
fn null_value() -> T
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