Function draw_agent_identity_mark
pub fn draw_agent_identity_mark(
scene: &mut Scene,
transform: Affine,
rect: Rect,
color: AlphaColor<Srgb>,
theme: &Theme,
style: AgentIdentityStyle,
)Expand description
Paint Tilo’s shared agent identity mark into rect.
color is the principal’s stable identity colour. Interior ink is chosen
through the active theme rather than fixed black or white, preserving the
same contrast behaviour as other themed controls. The geometry scales down
to the 9px live-presence badge without relying on a font or a UTF symbol.